Searched refs:simplifyNear (Results 1 – 2 of 2) sorted by relevance
51 bool simplifyNear = false; in SGLoadBTG() local65 …simplifyNear = propertyNode->getBoolValue("/sim/rendering/terrain/simplifier/enabled-near", simpli… in SGLoadBTG()66 …simplifyDistant = simplifyNear || propertyNode->getBoolValue("/sim/rendering/terrain/simplifier/en… in SGLoadBTG()122 if (simplifyNear == simplifyDistant) { in SGLoadBTG()141 tileDetailsCallback->_loadterrain = ! (simplifyNear == simplifyDistant); in SGLoadBTG()
276 bool simplifyNear = false; in loadTerrain() local285 …simplifyNear = propertyNode->getBoolValue("/sim/rendering/terrain/simplifier/enabled-near", simpli… in loadTerrain()325 if (node && simplifyNear) { in loadTerrain()