/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 159 SkScalar sinHalfAngle; 199 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); 200 if (sinHalfAngle < invMiterLimit) 216 mid.setLength(radius / sinHalfAngle);
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 143 SkScalar sinHalfAngle; in MiterJoiner() local 180 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 181 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 196 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 147 SkScalar sinHalfAngle; in MiterJoiner() local 185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner() 186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner() 201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
|
/dports/devel/tokamak/tokamak_release/include/math/ |
H A D | ne_math_q_inline.h | 400 f32 sinHalfAngle = sinf(halfAngle); in Set() local 404 neV3 tmp = axis * sinHalfAngle; in Set()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_AF.cpp | 3464 q.x = normal.x * sinHalfAngle; in Add() 3465 q.y = normal.y * sinHalfAngle; in Add() 3466 q.z = normal.z * sinHalfAngle; in Add() 3572 saveFile->WriteFloat( sinHalfAngle ); in Save() 3588 saveFile->ReadFloat( sinHalfAngle ); in Restore() 3731 q.x = v.x * sinHalfAngle[i]; in Add() 3732 q.y = v.y * sinHalfAngle[i]; in Add() 3733 q.z = v.z * sinHalfAngle[i]; in Add() 3855 saveFile->WriteFloat( sinHalfAngle[0] ); in Save() 3874 saveFile->ReadFloat( sinHalfAngle[0] ); in Restore() [all …]
|
H A D | Physics_AF.h | 563 float sinHalfAngle; // sin( coneAngle / 4 ) variable 595 float sinHalfAngle[2]; // sin( pyramidAngle / 4 ) variable
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_AF.cpp | 3465 q.x = normal.x * sinHalfAngle; in Add() 3466 q.y = normal.y * sinHalfAngle; in Add() 3467 q.z = normal.z * sinHalfAngle; in Add() 3573 saveFile->WriteFloat( sinHalfAngle ); in Save() 3589 saveFile->ReadFloat( sinHalfAngle ); in Restore() 3732 q.x = v.x * sinHalfAngle[i]; in Add() 3733 q.y = v.y * sinHalfAngle[i]; in Add() 3734 q.z = v.z * sinHalfAngle[i]; in Add() 3856 saveFile->WriteFloat( sinHalfAngle[0] ); in Save() 3875 saveFile->ReadFloat( sinHalfAngle[0] ); in Restore() [all …]
|
H A D | Physics_AF.h | 563 float sinHalfAngle; // sin( coneAngle / 4 ) variable 595 float sinHalfAngle[2]; // sin( pyramidAngle / 4 ) variable
|
/dports/devel/kyra/grinliz/ |
H A D | glgeometry.cpp | 605 float sinHalfAngle = (float) sin(halfAngle); in FromAxisAngle() local 607 x = sinHalfAngle*axis.x; in FromAxisAngle() 608 y = sinHalfAngle*axis.y; in FromAxisAngle() 609 z = sinHalfAngle*axis.z; in FromAxisAngle()
|
/dports/graphics/quesa/quesa-1.8/Source/Core/System/ |
H A D | E3Math.c | 3588 float sinHalfAngle = (float) sin(halfAngle); in E3Quaternion_SetRotateAboutAxis() local 3591 quaternion->x = axis->x * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis() 3592 quaternion->y = axis->y * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis() 3593 quaternion->z = axis->z * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis()
|
/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_ais.c | 3802 int sinHalfAngle = GetSin(128); in InitialiseThirdAvoidance() local 3805 deltaRotQ.quatx=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vx); in InitialiseThirdAvoidance() 3806 deltaRotQ.quaty=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vy); in InitialiseThirdAvoidance() 3807 deltaRotQ.quatz=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vz); in InitialiseThirdAvoidance()
|