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Searched refs:sinHalfAngle (Results 1 – 16 of 16) sorted by relevance

/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp159 SkScalar sinHalfAngle;
199 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd));
200 if (sinHalfAngle < invMiterLimit)
216 mid.setLength(radius / sinHalfAngle);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp143 SkScalar sinHalfAngle; in MiterJoiner() local
180 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
181 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
196 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/core/
H A DSkStrokerPriv.cpp147 SkScalar sinHalfAngle; in MiterJoiner() local
185 sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd)); in MiterJoiner()
186 if (sinHalfAngle < invMiterLimit) { in MiterJoiner()
201 mid.setLength(radius / sinHalfAngle); in MiterJoiner()
/dports/devel/tokamak/tokamak_release/include/math/
H A Dne_math_q_inline.h400 f32 sinHalfAngle = sinf(halfAngle); in Set() local
404 neV3 tmp = axis * sinHalfAngle; in Set()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_AF.cpp3464 q.x = normal.x * sinHalfAngle; in Add()
3465 q.y = normal.y * sinHalfAngle; in Add()
3466 q.z = normal.z * sinHalfAngle; in Add()
3572 saveFile->WriteFloat( sinHalfAngle ); in Save()
3588 saveFile->ReadFloat( sinHalfAngle ); in Restore()
3731 q.x = v.x * sinHalfAngle[i]; in Add()
3732 q.y = v.y * sinHalfAngle[i]; in Add()
3733 q.z = v.z * sinHalfAngle[i]; in Add()
3855 saveFile->WriteFloat( sinHalfAngle[0] ); in Save()
3874 saveFile->ReadFloat( sinHalfAngle[0] ); in Restore()
[all …]
H A DPhysics_AF.h563 float sinHalfAngle; // sin( coneAngle / 4 ) variable
595 float sinHalfAngle[2]; // sin( pyramidAngle / 4 ) variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_AF.cpp3465 q.x = normal.x * sinHalfAngle; in Add()
3466 q.y = normal.y * sinHalfAngle; in Add()
3467 q.z = normal.z * sinHalfAngle; in Add()
3573 saveFile->WriteFloat( sinHalfAngle ); in Save()
3589 saveFile->ReadFloat( sinHalfAngle ); in Restore()
3732 q.x = v.x * sinHalfAngle[i]; in Add()
3733 q.y = v.y * sinHalfAngle[i]; in Add()
3734 q.z = v.z * sinHalfAngle[i]; in Add()
3856 saveFile->WriteFloat( sinHalfAngle[0] ); in Save()
3875 saveFile->ReadFloat( sinHalfAngle[0] ); in Restore()
[all …]
H A DPhysics_AF.h563 float sinHalfAngle; // sin( coneAngle / 4 ) variable
595 float sinHalfAngle[2]; // sin( pyramidAngle / 4 ) variable
/dports/devel/kyra/grinliz/
H A Dglgeometry.cpp605 float sinHalfAngle = (float) sin(halfAngle); in FromAxisAngle() local
607 x = sinHalfAngle*axis.x; in FromAxisAngle()
608 y = sinHalfAngle*axis.y; in FromAxisAngle()
609 z = sinHalfAngle*axis.z; in FromAxisAngle()
/dports/graphics/quesa/quesa-1.8/Source/Core/System/
H A DE3Math.c3588 float sinHalfAngle = (float) sin(halfAngle); in E3Quaternion_SetRotateAboutAxis() local
3591 quaternion->x = axis->x * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis()
3592 quaternion->y = axis->y * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis()
3593 quaternion->z = axis->z * sinHalfAngle; in E3Quaternion_SetRotateAboutAxis()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_ais.c3802 int sinHalfAngle = GetSin(128); in InitialiseThirdAvoidance() local
3805 deltaRotQ.quatx=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vx); in InitialiseThirdAvoidance()
3806 deltaRotQ.quaty=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vy); in InitialiseThirdAvoidance()
3807 deltaRotQ.quatz=MUL_FIXED(sinHalfAngle,dynPtr->GravityDirection.vz); in InitialiseThirdAvoidance()