/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | boing.c | 125 double sin_deg( double deg ) in sin_deg() function 371 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 433 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 434 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 435 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 436 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 438 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 439 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 440 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 441 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/ |
H A D | boing.c | 128 double sin_deg( double deg ) in sin_deg() function 379 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 441 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 442 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 443 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 444 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 446 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 447 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 448 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 449 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/graphics/glfw2/glfw-2.7.9/support/d/examples/ |
H A D | boing.d | 109 double sin_deg( double deg ) in sin_deg() function 359 ball_y_inc = sign * 4.0 * sin_deg( deg ); in BounceBall() 421 … vert_ne.x = cos_deg( lat_deg ) * (RADIUS * sin_deg( long_lo + STEP_LONGITUDE )); in DrawBoingBallBand() 422 … vert_se.x = cos_deg( lat_deg ) * (RADIUS * sin_deg( long_lo )); in DrawBoingBallBand() 423 … vert_nw.x = cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * sin_deg( long_lo + STEP_LONGITUDE )); in DrawBoingBallBand() 424 … vert_sw.x = cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * sin_deg( long_lo )); in DrawBoingBallBand() 426 … vert_ne.z = sin_deg( lat_deg ) * (RADIUS * sin_deg( long_lo + STEP_LONGITUDE )); in DrawBoingBallBand() 427 … vert_se.z = sin_deg( lat_deg ) * (RADIUS * sin_deg( long_lo )); in DrawBoingBallBand() 428 … vert_nw.z = sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * sin_deg( long_lo + STEP_LONGITUDE )); in DrawBoingBallBand() 429 … vert_sw.z = sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * sin_deg( long_lo )); in DrawBoingBallBand()
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/dports/devel/p5-DateTime-Astro/DateTime-Astro-1.04/lib/DateTime/ |
H A D | AstroPP.pm | 202 sub sin_deg { CORE::sin(deg2rad($_[0])) } subroutine 318 $v * (__bigfloat($E) ** $x) * sin_deg( 324 my $venus = __bigfloat(3958 / 1000000) * sin_deg(119.75 + $c * 131.849); 327 sin_deg($mean_moon - $moon_node); 365 my $extra = 0.000325 * sin_deg( 367 my $correction = -0.00017 * sin_deg($omega); 374 $correction += __bigfloat($v) * ($E ** $w) * sin_deg( 383 $additional += __bigfloat($l) * sin_deg($i + $j * $k); 413 sin_deg($numbers->[1] + $numbers->[2] * $c) 555 return Math::BigFloat->new('-0.004778') * sin_deg($A) + [all …]
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/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/ |
H A D | boing.c | 138 double sin_deg( double deg ) in sin_deg() function 428 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 490 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 491 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 492 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 493 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 495 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 496 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 497 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 498 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/ |
H A D | boing.c | 138 double sin_deg( double deg ) in sin_deg() function 428 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 490 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 491 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 492 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 493 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 495 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 496 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 497 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 498 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/graphics/glfw/glfw-3.3.4/examples/ |
H A D | boing.c | 138 double sin_deg( double deg ) in sin_deg() function 428 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 490 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 491 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 492 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 493 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 495 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 496 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 497 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 498 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/ |
H A D | boing.c | 137 double sin_deg( double deg ) in sin_deg() function 427 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 489 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 490 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 491 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 492 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 494 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 495 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 496 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 497 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/ |
H A D | boing.c | 137 double sin_deg( double deg ) in sin_deg() function 427 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 489 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 490 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 491 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 492 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 494 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 495 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 496 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 497 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/ |
H A D | boing.c | 137 double sin_deg( double deg ) in sin_deg() function 427 ball_y_inc = sign * 4.f * (float) sin_deg( deg ); in BounceBall() 489 …vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 490 …vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 491 …vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 492 …vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 494 …vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 495 …vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand() 496 …vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP… in DrawBoingBallBand() 497 …vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo … in DrawBoingBallBand()
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/dports/devel/p5-DateTime-Util-Calc/DateTime-Util-Calc-0.13002/t/ |
H A D | 03-trig.t | 14 is( sin_deg($a), sin(deg2rad($a)) ); 18 is( asin_deg(sin_deg($a)), rad2deg(asin(sin(deg2rad($a)))) );
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/dports/games/openclonk/openclonk-release-8.1-src/src/lib/ |
H A D | C4Real.h | 218 C4Fixed sin_deg() const in sin_deg() function 265 inline C4Real Sin(const C4Real &fAngle) { return fAngle.sin_deg(); } in Sin()
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/dports/devel/p5-DateTime-Util-Calc/DateTime-Util-Calc-0.13002/lib/DateTime/Util/ |
H A D | Calc.pm | 109 sub sin_deg { CORE::sin(deg2rad($_[0])) } subroutine
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/dports/www/miniserve/miniserve-0.18.0/cargo-crates/grass-0.10.8/src/builtin/modules/ |
H A D | math.rs | 357 trig_fn!(sin, sin_deg);
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/dports/www/miniserve/miniserve-0.18.0/cargo-crates/grass-0.10.8/src/value/number/ |
H A D | mod.rs | 219 trig_fn!(sin, sin_deg);
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/dports/games/palomino/palomino/tests/math/src/ |
H A D | math_matrix_2006.hh | 122 sin_deg( Degree deg ) in sin_deg() function
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/dports/math/libmesh/libmesh-1.6.2/contrib/fparser/ |
H A D | testbed_tests.inc | 6540 Sin_deg)qO"/sin_deg"
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