/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Quat.cpp | 167 float omega, cosom, sinom, scale0, scale1; in Slerp() local 195 sinom = 1.0f / sin( omega ); in Slerp() 196 scale0 = sin( ( 1.0f - t ) * omega ) * sinom; in Slerp() 197 scale1 = sin( t * omega ) * sinom; in Slerp() 200 sinom = idMath::InvSqrt( scale0 ); in Slerp() 201 omega = idMath::ATan16( scale0 * sinom, cosom ); in Slerp() 202 scale0 = idMath::Sin16( ( 1.0f - t ) * omega ) * sinom; in Slerp() 203 scale1 = idMath::Sin16( t * omega ) * sinom; in Slerp()
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H A D | Vector.cpp | 256 float omega, cosom, sinom, scale0, scale1; in SLerp() local 269 sinom = sin( omega ); in SLerp() 270 scale0 = sin( ( 1.0f - t ) * omega ) / sinom; in SLerp() 271 scale1 = sin( t * omega ) / sinom; in SLerp()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/lib3ds/src/ |
H A D | lib3ds_quat.c | 219 double om, sinom; in lib3ds_quat_exp() local 223 sinom = 1.0f; in lib3ds_quat_exp() 225 sinom = sin(om) / om; in lib3ds_quat_exp() 230 c[i] = (float)(c[i] * sinom); in lib3ds_quat_exp() 240 double om, sinom; in lib3ds_quat_slerp() local 252 sinom = sin(om); in lib3ds_quat_slerp() 253 if (fabs(sinom) > LIB3DS_EPSILON) { in lib3ds_quat_slerp() 254 sp = sin((1.0f - t) * om) / sinom; in lib3ds_quat_slerp() 255 sq = sin(t * om) / sinom; in lib3ds_quat_slerp()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/3ds/lib3ds/ |
H A D | lib3ds_quat.c | 215 double om, sinom; in lib3ds_quat_exp() local 219 sinom = 1.0f; in lib3ds_quat_exp() 221 sinom = sin(om) / om; in lib3ds_quat_exp() 226 c[i] = (float)(c[i] * sinom); in lib3ds_quat_exp() 236 double om, sinom; in lib3ds_quat_slerp() local 248 sinom = sin(om); in lib3ds_quat_slerp() 249 if (fabs(sinom) > LIB3DS_EPSILON) { in lib3ds_quat_slerp() 250 sp = sin((1.0f - t) * om) / sinom; in lib3ds_quat_slerp() 251 sq = sin(t * om) / sinom; in lib3ds_quat_slerp()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/3ds/lib3ds/ |
H A D | lib3ds_quat.c | 215 double om, sinom; in lib3ds_quat_exp() local 219 sinom = 1.0f; in lib3ds_quat_exp() 221 sinom = sin(om) / om; in lib3ds_quat_exp() 226 c[i] = (float)(c[i] * sinom); in lib3ds_quat_exp() 236 double om, sinom; in lib3ds_quat_slerp() local 248 sinom = sin(om); in lib3ds_quat_slerp() 249 if (fabs(sinom) > LIB3DS_EPSILON) { in lib3ds_quat_slerp() 250 sp = sin((1.0f - t) * om) / sinom; in lib3ds_quat_slerp() 251 sq = sin(t * om) / sinom; in lib3ds_quat_slerp()
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/dports/games/iortcw/iortcw-1.51c/SP/code/splines/ |
H A D | math_vector.cpp | 116 float omega, cosom, sinom, scale0, scale1; in LerpVector() local 121 sinom = sin( omega ); in LerpVector() 122 scale0 = sin( ( 1.0 - t ) * omega ) / sinom; in LerpVector() 123 scale1 = sin( t * omega ) / sinom; in LerpVector()
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/dports/games/iortcw/iortcw-1.51c/MP/code/splines/ |
H A D | math_vector.cpp | 116 float omega, cosom, sinom, scale0, scale1; in LerpVector() local 121 sinom = sin( omega ); in LerpVector() 122 scale0 = sin( ( 1.0 - t ) * omega ) / sinom; in LerpVector() 123 scale1 = sin( t * omega ) / sinom; in LerpVector()
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/ |
H A D | math_vector.cpp | 107 float omega, cosom, sinom, scale0, scale1; in LerpVector() local 112 sinom = sin( omega ); in LerpVector() 113 scale0 = sin( ( 1.0 - t ) * omega ) / sinom; in LerpVector() 114 scale1 = sin( t * omega ) / sinom; in LerpVector()
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/dports/games/netradiant/netradiant-20150621-src/libs/splines/ |
H A D | math_vector.cpp | 110 float omega, cosom, sinom, scale0, scale1; in LerpVector() local 115 sinom = sin( omega ); in LerpVector() 116 scale0 = sin( ( 1.0 - t ) * omega ) / sinom; in LerpVector() 117 scale1 = sin( t * omega ) / sinom; in LerpVector()
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/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/ |
H A D | quat.c | 311 Lib3dsDouble om,sinom; in lib3ds_quat_exp() local 315 sinom=1.0f; in lib3ds_quat_exp() 318 sinom=sin(om)/om; in lib3ds_quat_exp() 323 c[i]=(Lib3dsFloat)(c[i]*sinom); in lib3ds_quat_exp() 337 Lib3dsDouble om,sinom; in lib3ds_quat_slerp() local 345 sinom=sin(om); in lib3ds_quat_slerp() 346 if (fabs(sinom)>LIB3DS_EPSILON) { in lib3ds_quat_slerp() 347 sp=sin((1.0f-t)*om)/sinom; in lib3ds_quat_slerp() 348 sq=sin(t*om)/sinom; in lib3ds_quat_slerp()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/ |
H A D | quat.c | 311 Lib3dsDouble om,sinom; in lib3ds_quat_exp() local 315 sinom=1.0f; in lib3ds_quat_exp() 318 sinom=sin(om)/om; in lib3ds_quat_exp() 323 c[i]=(Lib3dsFloat)(c[i]*sinom); in lib3ds_quat_exp() 337 Lib3dsDouble om,sinom; in lib3ds_quat_slerp() local 345 sinom=sin(om); in lib3ds_quat_slerp() 346 if (fabs(sinom)>LIB3DS_EPSILON) { in lib3ds_quat_slerp() 347 sp=sin((1.0f-t)*om)/sinom; in lib3ds_quat_slerp() 348 sq=sin(t*om)/sinom; in lib3ds_quat_slerp()
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | quat.cpp | 126 real_t omega, cosom, sinom, scale0, scale1; in slerp() local 150 sinom = Math::sin(omega); in slerp() 151 scale0 = Math::sin((1.0 - t) * omega) / sinom; in slerp() 152 scale1 = Math::sin(t * omega) / sinom; in slerp() 188 real_t omega, cosom, sinom, scale0, scale1; in slerpni() 215 sinom = Math::sin(omega); in slerpni() 216 scale0 = Math::sin((1.0 - t) * omega) / sinom; in slerpni() 217 scale1 = Math::sin(t * omega) / sinom; in slerpni()
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | quat.cpp | 126 real_t omega, cosom, sinom, scale0, scale1; in slerp() local 150 sinom = Math::sin(omega); in slerp() 151 scale0 = Math::sin((1.0 - t) * omega) / sinom; in slerp() 152 scale1 = Math::sin(t * omega) / sinom; in slerp() 188 real_t omega, cosom, sinom, scale0, scale1; in slerpni() 215 sinom = Math::sin(omega); in slerpni() 216 scale0 = Math::sin((1.0 - t) * omega) / sinom; in slerpni() 217 scale1 = Math::sin(t * omega) / sinom; in slerpni()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram/basic/ |
H A D | quaternion.cpp | 123 double sinom = sin( omega ); in spherical_interpolation() local 124 scale0 = sin((1.0 - t) * omega) / sinom; in spherical_interpolation() 125 scale1 = sin(t * omega) / sinom; in spherical_interpolation()
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/glui/glui-2.35/src/ |
H A D | quaternion.cpp | 162 float omega, cosom, sinom, scale0, scale1; in quat_slerp() local 183 sinom = (float) sin( omega ); in quat_slerp() 184 scale0 = (float) sin((1.0 - t) * omega) / sinom; in quat_slerp() 185 scale1 = (float) sin(t * omega) / sinom; in quat_slerp()
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/dports/print/texlive-base/texlive-20150521-source/utils/asymptote/ |
H A D | quaternion.cc | 161 float omega, cosom, sinom, scale0, scale1; in quat_slerp() local 182 sinom = (float) sin( omega ); in quat_slerp() 183 scale0 = (float) sin((1.0 - t) * omega) / sinom; in quat_slerp() 184 scale1 = (float) sin(t * omega) / sinom; in quat_slerp()
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/dports/devel/glui/glui-2.36/src/ |
H A D | quaternion.cpp | 164 float omega, cosom, sinom, scale0, scale1; in quat_slerp() local 185 sinom = (float) sin( omega ); in quat_slerp() 186 scale0 = (float) sin((1.0 - t) * omega) / sinom; in quat_slerp() 187 scale1 = (float) sin(t * omega) / sinom; in quat_slerp()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/glui/ |
H A D | quaternion.cpp | 162 float omega, cosom, sinom, scale0, scale1; in quat_slerp() local 183 sinom = (float) sin( omega ); in quat_slerp() 184 scale0 = (float) sin((1.0 - t) * omega) / sinom; in quat_slerp() 185 scale1 = (float) sin(t * omega) / sinom; in quat_slerp()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/glui/ |
H A D | quaternion.cpp | 162 float omega, cosom, sinom, scale0, scale1; in quat_slerp() local 183 sinom = (float) sin( omega ); in quat_slerp() 184 scale0 = (float) sin((1.0 - t) * omega) / sinom; in quat_slerp() 185 scale1 = (float) sin(t * omega) / sinom; in quat_slerp()
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | m_quat.c | 133 mat_t omega, cosom, sinom, scale0, scale1; in Quat_Lerp() local 148 sinom = 1.0f / sin (omega); in Quat_Lerp() 149 scale0 = sin ((1.0f - t) * omega) * sinom; in Quat_Lerp() 150 scale1 = sin (t * omega) * sinom; in Quat_Lerp()
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/dports/java/java3d/java3d-1.5.2/vecmath/src/javax/vecmath/ |
H A D | Quat4d.java | 617 double dot,s1,s2,om,sinom; in interpolate() local 629 sinom = Math.sin(om); in interpolate() 630 s1 = Math.sin((1.0-alpha)*om)/sinom; in interpolate() 631 s2 = Math.sin( alpha*om)/sinom; in interpolate() 657 double dot,s1,s2,om,sinom; in interpolate() local 669 sinom = Math.sin(om); in interpolate() 670 s1 = Math.sin((1.0-alpha)*om)/sinom; in interpolate() 671 s2 = Math.sin( alpha*om)/sinom; in interpolate()
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H A D | Quat4f.java | 623 double dot,s1,s2,om,sinom; in interpolate() local 635 sinom = Math.sin(om); in interpolate() 636 s1 = Math.sin((1.0-alpha)*om)/sinom; in interpolate() 637 s2 = Math.sin( alpha*om)/sinom; in interpolate() 666 double dot,s1,s2,om,sinom; in interpolate() local 678 sinom = Math.sin(om); in interpolate() 679 s1 = Math.sin((1.0-alpha)*om)/sinom; in interpolate() 680 s2 = Math.sin( alpha*om)/sinom; in interpolate()
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | Quaternion.cpp | 353 double omega, cosom, sinom, scale0, scale1, q2_array[4]; in quaternion_slerp() local 378 sinom = sin(omega); in quaternion_slerp() 379 scale0 = sin((1.0 - t) * omega) / sinom; in quaternion_slerp() 380 scale1 = sin(t * omega) / sinom; in quaternion_slerp()
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/dports/games/scorched3d/scorched/src/common/3dsparse/ |
H A D | ModelMaths.cpp | 28 fixed omega, cosom, sinom, sclp, sclq; in quaternionSlerp() local 48 sinom = sinx( omega ); in quaternionSlerp() 49 sclp = sinx( (fixed(1) - t)*omega) / sinom; in quaternionSlerp() 50 sclq = sinx( t*omega ) / sinom; in quaternionSlerp()
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | quat.cpp | 159 real_t omega, cosom, sinom, scale0, scale1; in slerp() local 183 sinom = Math::sin(omega); in slerp() 184 scale0 = Math::sin((1.0 - t) * omega) / sinom; in slerp() 185 scale1 = Math::sin(t * omega) / sinom; in slerp()
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