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Searched refs:sizeDivUnit (Results 1 – 6 of 6) sorted by relevance

/dports/misc/mnn/MNN-1.2.0/source/backend/arm82/
H A DArm82Eltwise.cpp24 const int sizeDivUnit = elementSize / ARMV82_CHANNEL_UNIT; in _run() local
25 const int remainCount = elementSize - sizeDivUnit * ARMV82_CHANNEL_UNIT; in _run()
34 if(sizeDivUnit > 0){ in _run()
35 for(int i = 0; i < sizeDivUnit; ++i){ in _run()
52 for(int i = sizeDivUnit * ARMV82_CHANNEL_UNIT; i < elementSize; ++i){ in _run()
60 if(sizeDivUnit > 0){ in _run()
61 for(int i = 0; i < sizeDivUnit; ++i){ in _run()
78 for(int i = sizeDivUnit * ARMV82_CHANNEL_UNIT; i < elementSize; ++i){ in _run()
86 if(sizeDivUnit > 0){ in _run()
87 for(int i = 0; i < sizeDivUnit; ++i){ in _run()
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H A DArm82Binary.cpp25 const int sizeDivUnit = elementSize / 4; in Arm82BinaryWrap() local
32 if (sizeDivUnit > 0) { in Arm82BinaryWrap()
33 for (int i = 0; i < sizeDivUnit; ++i) { in Arm82BinaryWrap()
66 if (sizeDivUnit > 0) { in Arm82BinaryWrap()
67 for (int i = 0; i < sizeDivUnit; ++i) { in Arm82BinaryWrap()
94 if (sizeDivUnit > 0) { in Arm82BinaryWrap()
95 for (int i = 0; i < sizeDivUnit; ++i) { in Arm82BinaryWrap()
132 if (sizeDivUnit > 0) { in Arm82Binary()
133 for (int i = 0; i < sizeDivUnit; ++i) { in Arm82Binary()
159 if (sizeDivUnit > 0) { in Arm82Binary()
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H A DArm82Unary.cpp65 const int sizeDivUnit = elementSize / 8; in FP16VecUnary() local
66 const int remainCount = elementSize - sizeDivUnit * 8; in FP16VecUnary()
68 if (sizeDivUnit > 0) { in FP16VecUnary()
69 for (int i = 0; i < sizeDivUnit; ++i) { in FP16VecUnary()
/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/bf16/
H A DBF16Binary.cpp27 const int sizeDivUnit = elementSize / 4; in BF16BinaryWrap() local
35 if (sizeDivUnit > 0) { in BF16BinaryWrap()
36 for (int i = 0; i < sizeDivUnit; ++i) { in BF16BinaryWrap()
69 if (sizeDivUnit > 0) { in BF16BinaryWrap()
70 for (int i = 0; i < sizeDivUnit; ++i) { in BF16BinaryWrap()
97 if (sizeDivUnit > 0) { in BF16BinaryWrap()
98 for (int i = 0; i < sizeDivUnit; ++i) { in BF16BinaryWrap()
131 const int sizeDivUnit = elementSize / 4; in BF16Binary() local
135 if (sizeDivUnit > 0) { in BF16Binary()
161 if (sizeDivUnit > 0) { in BF16Binary()
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H A DBF16Unary.cpp43 const int sizeDivUnit = elementSize / 4; in BF16VecUnary() local
44 const int remainCount = elementSize - sizeDivUnit * 4; in BF16VecUnary()
46 if (sizeDivUnit > 0) { in BF16VecUnary()
47 for (int i = 0; i < sizeDivUnit; ++i) { in BF16VecUnary()
/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/
H A DBinaryUtils.hpp137 const int sizeDivUnit = elementSize / pack; in executeVec() local
138 const int remainCount = elementSize - sizeDivUnit * pack; in executeVec()
144 if (sizeDivUnit > 0) { in executeVec()
145 for (int i = 0; i < sizeDivUnit; ++i) { in executeVec()
168 if (sizeDivUnit > 0) { in executeVec()
169 for (int i = 0; i < sizeDivUnit; ++i) { in executeVec()
189 if (sizeDivUnit > 0) { in executeVec()
190 for (int i = 0; i < sizeDivUnit; ++i) { in executeVec()