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Searched refs:sizeParm (Results 1 – 12 of 12) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A DFxUtil.h40 float size1, float size2, float sizeParm,
49 float size1, float size2, float sizeParm,
56 float size1, float size2, float sizeParm,
61 CLine *FX_AddLine( int clientID, vec3_t start, float size1, float size2, float sizeParm,
66 CElectricity *FX_AddElectricity( vec3_t start, vec3_t end, float size1, float size2, float sizeParm,
72 float size1, float size2, float sizeParm,
81 float size1, float size2, float sizeParm,
98 float size1, float size2, float sizeParm,
107 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm,
112 float size1, float size2, float sizeParm,
[all …]
H A DFxUtil.cpp442 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle()
524 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle()
599 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine()
672 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine()
746 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity()
829 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail()
924 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail()
1004 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddCylinder()
1105 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter()
1187 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A DFxUtil.h35 float size1, float size2, float sizeParm,
46 float size1, float size2, float sizeParm,
53 CElectricity *FX_AddElectricity( vec3_t start, vec3_t end, float size1, float size2, float sizeParm,
61 float size1, float size2, float sizeParm,
83 float size1, float size2, float sizeParm,
94 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm,
101 float size1, float size2, float sizeParm,
119 float size1, float size2, float sizeParm,
128 float size1, float size2, float sizeParm,
H A DFxUtil.cpp327 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle()
421 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine()
507 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity()
603 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail()
809 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter()
903 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight()
924 float size1, float size2, float sizeParm, in FX_AddOrientedParticle() argument
993 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddOrientedParticle()
1094 float size1, float size2, float sizeParm, in FX_AddFlash() argument
1152 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddFlash()
[all …]
H A Dcl_cgameapi.cpp372 static void CGFX_AddLine( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, float… in CGFX_AddLine() argument
373 …FX_AddLine( start, end, size1, size2, sizeParm, alpha1, alpha2, alphaParm, sRGB, eRGB, rgbParm, ki… in CGFX_AddLine()
381 …l1, b->control1Vel, b->control2, b->control2Vel, b->size1, b->size2, b->sizeParm, b->alpha1, b->al… in CGFX_AddBezier()
394 …FX_AddElectricity( p->start, p->end, p->size1, p->size2, p->sizeParm, p->alpha1, p->alpha2, p->alp… in CGFX_AddElectricity()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A DFxUtil.cpp407 float size1, float size2, float sizeParm, in FX_AddParticle() argument
471 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle()
558 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine()
641 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity()
732 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail()
822 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddCylinder()
923 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter()
1005 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight()
1027 float size1, float size2, float sizeParm, in FX_AddOrientedParticle() argument
1092 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddOrientedParticle()
[all …]
H A DFxUtil.h40 float size1, float size2, float sizeParm,
49 float size1, float size2, float sizeParm,
54 …X_AddElectricity( int clientID, vec3_t start, vec3_t end, float size1, float size2, float sizeParm,
60 float size1, float size2, float sizeParm,
77 float size1, float size2, float sizeParm,
86 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm,
91 float size1, float size2, float sizeParm,
145 float size1, float size2, float sizeParm,
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dfx_disruptor.c119 b.sizeParm = 0.0f; in FX_DisruptorAltMiss()
H A Dcg_syscalls.c329 void trap_FX_AddLine( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, float alp… in trap_FX_AddLine() argument
330 …Q_syscall( CG_FX_ADDLINE, start, end, PASSFLOAT(size1), PASSFLOAT(size2), PASSFLOAT(sizeParm), PAS… in trap_FX_AddLine()
H A Dcg_public.h633 …void (*FX_AddLine) ( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, f…
H A Dcg_players.c6730 b.sizeParm = 0.0f; in CG_AddLightningBeam()
7894 p.sizeParm = 0.0f; in CG_ForceElectrocution()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1471 float sizeParm; member
1530 float sizeParm; member