/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | FxUtil.h | 40 float size1, float size2, float sizeParm, 49 float size1, float size2, float sizeParm, 56 float size1, float size2, float sizeParm, 61 CLine *FX_AddLine( int clientID, vec3_t start, float size1, float size2, float sizeParm, 66 CElectricity *FX_AddElectricity( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, 72 float size1, float size2, float sizeParm, 81 float size1, float size2, float sizeParm, 98 float size1, float size2, float sizeParm, 107 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm, 112 float size1, float size2, float sizeParm, [all …]
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H A D | FxUtil.cpp | 442 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle() 524 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle() 599 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine() 672 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine() 746 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity() 829 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail() 924 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail() 1004 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddCylinder() 1105 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter() 1187 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | FxUtil.h | 35 float size1, float size2, float sizeParm, 46 float size1, float size2, float sizeParm, 53 CElectricity *FX_AddElectricity( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, 61 float size1, float size2, float sizeParm, 83 float size1, float size2, float sizeParm, 94 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm, 101 float size1, float size2, float sizeParm, 119 float size1, float size2, float sizeParm, 128 float size1, float size2, float sizeParm,
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H A D | FxUtil.cpp | 327 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle() 421 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine() 507 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity() 603 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail() 809 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter() 903 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight() 924 float size1, float size2, float sizeParm, in FX_AddOrientedParticle() argument 993 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddOrientedParticle() 1094 float size1, float size2, float sizeParm, in FX_AddFlash() argument 1152 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddFlash() [all …]
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H A D | cl_cgameapi.cpp | 372 static void CGFX_AddLine( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, float… in CGFX_AddLine() argument 373 …FX_AddLine( start, end, size1, size2, sizeParm, alpha1, alpha2, alphaParm, sRGB, eRGB, rgbParm, ki… in CGFX_AddLine() 381 …l1, b->control1Vel, b->control2, b->control2Vel, b->size1, b->size2, b->sizeParm, b->alpha1, b->al… in CGFX_AddBezier() 394 …FX_AddElectricity( p->start, p->end, p->size1, p->size2, p->sizeParm, p->alpha1, p->alpha2, p->alp… in CGFX_AddElectricity()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | FxUtil.cpp | 407 float size1, float size2, float sizeParm, in FX_AddParticle() argument 471 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddParticle() 558 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLine() 641 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddElectricity() 732 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddTail() 822 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddCylinder() 923 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddEmitter() 1005 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddLight() 1027 float size1, float size2, float sizeParm, in FX_AddOrientedParticle() argument 1092 fx->SetSizeParm( sizeParm * PI * 0.001f ); in FX_AddOrientedParticle() [all …]
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H A D | FxUtil.h | 40 float size1, float size2, float sizeParm, 49 float size1, float size2, float sizeParm, 54 …X_AddElectricity( int clientID, vec3_t start, vec3_t end, float size1, float size2, float sizeParm, 60 float size1, float size2, float sizeParm, 77 float size1, float size2, float sizeParm, 86 CLight *FX_AddLight( vec3_t org, float size1, float size2, float sizeParm, 91 float size1, float size2, float sizeParm, 145 float size1, float size2, float sizeParm,
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | fx_disruptor.c | 119 b.sizeParm = 0.0f; in FX_DisruptorAltMiss()
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H A D | cg_syscalls.c | 329 void trap_FX_AddLine( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, float alp… in trap_FX_AddLine() argument 330 …Q_syscall( CG_FX_ADDLINE, start, end, PASSFLOAT(size1), PASSFLOAT(size2), PASSFLOAT(sizeParm), PAS… in trap_FX_AddLine()
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H A D | cg_public.h | 633 …void (*FX_AddLine) ( vec3_t start, vec3_t end, float size1, float size2, float sizeParm, f…
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H A D | cg_players.c | 6730 b.sizeParm = 0.0f; in CG_AddLightningBeam() 7894 p.sizeParm = 0.0f; in CG_ForceElectrocution()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1471 float sizeParm; member 1530 float sizeParm; member
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