Searched refs:size_hundreds (Results 1 – 2 of 2) sorted by relevance
298 *size_hundreds[NUM_TILES_DIGITS], member3026 SET_SPRITE_OPT(city.size_hundreds[i], buffer); in tileset_lookup_sprite_tags()5807 t->sprites.city.size_hundreds[(size / 100) % 10]; in fill_sprite_array()