Searched refs:skipActorId (Results 1 – 4 of 4) sorted by relevance
392 bool ActorWalk::addNearActors(int skipActorId) { in addNearActors() argument398 if (_vm->_actors[skipActorId] != nullptr in addNearActors()400 && i != skipActorId in addNearActors()404 } else if (_vm->_actors[skipActorId]->distanceFromActor(i) <= 48.0f) { in addNearActors()
75 bool addNearActors(int skipActorId);