Searched refs:skip_constructor (Results 1 – 6 of 6) sorted by relevance
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/tint/src/src/writer/msl/ |
H A D | generator_impl.h | 202 bool EmitVariable(ast::Variable* var, bool skip_constructor);
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H A D | generator_impl.cc | 1906 bool GeneratorImpl::EmitVariable(ast::Variable* var, bool skip_constructor) { in EmitVariable() argument 1925 if (!skip_constructor) { in EmitVariable()
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | objects.h | 180 game_object *create(int type, int32_t x, int32_t y, int skip_constructor=0, int aitype=0);
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H A D | objects.cpp | 1148 game_object *create(int type, int32_t x, int32_t y, int skip_constructor, int aitype) in create() argument 1150 game_object *g=new game_object(type,skip_constructor); in create() 1154 if (figures[type]->get_fun(OFUN_CONSTRUCTOR) && !skip_constructor) in create()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/tint/src/src/writer/hlsl/ |
H A D | generator_impl.h | 299 bool skip_constructor);
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H A D | generator_impl.cc | 2106 bool skip_constructor) { in EmitVariable() argument 2116 if (!skip_constructor && var->constructor() != nullptr) { in EmitVariable()
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