Searched refs:skip_ztexture (Results 1 – 1 of 1) sorted by relevance
884 const bool skip_ztexture = !uid_data->per_pixel_depth && !uid_data->fog_fsel; in GeneratePixelShaderCode() local898 if (uid_data->ztex_op != ZTEXTURE_DISABLE && !skip_ztexture) in GeneratePixelShaderCode()