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Searched refs:skyTex (Results 1 – 7 of 7) sorted by relevance

/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DBasicSky.cpp37 , skyTex(0) in CBasicSky()
119 glBindTexture(GL_TEXTURE_2D, skyTex); in CreateSkyDomeList()
208 glDeleteTextures(1, &skyTex); in ~CBasicSky()
270 glGenTextures(1, &skyTex); in CreateClouds()
283 glBindTexture(GL_TEXTURE_2D, skyTex); in CreateClouds()
760 glBindTexture(GL_TEXTURE_2D, skyTex); in UpdateSkyTexture()
H A DBasicSky.h43 unsigned int skyTex; variable
H A DAdvSky.h58 unsigned int skyTex; variable
H A DAdvSky.cpp32 , skyTex(0) in CAdvSky()
117 glBindTexture(GL_TEXTURE_2D, skyTex); in CreateSkyDomeList()
175 glDeleteTextures(1, &skyTex); in ~CAdvSky()
253 glGenTextures(1, &skyTex); in CreateClouds()
288 glBindTexture(GL_TEXTURE_2D, skyTex); in CreateClouds()
855 glBindTexture(GL_TEXTURE_2D, skyTex); in UpdateSkyTexture()
/dports/games/stuntrally/stuntrally-2.6.1/data/materials/scene/
H A Dsky.mat10 texture_unit skyTex
/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DSceneInit.cpp223 std::string skyTex = sh::retrieveValue<sh::StringValue>(m->getProperty("texture"), 0).get(); in LoadTrackEv() local
224 sh::Factory::getInstance().setTextureAlias("SkyReflection", skyTex); in LoadTrackEv()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DSceneInit.cpp474 std::string skyTex = sh::retrieveValue<sh::StringValue>(m->getProperty("texture"), 0).get(); in LoadScene() local
475 sh::Factory::getInstance().setTextureAlias("SkyReflection", skyTex); in LoadScene()