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Searched refs:skyheight (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_sky.c69 int skyheight; in R_InitSkyMap() local
88 skyheight = textureheight[skytexture]>>FRACBITS; in R_InitSkyMap()
91 if (skyheight >= 128 && skyheight < 200) in R_InitSkyMap()
93 skystretch = (r_stretchsky && (skyheight >= 128)); in R_InitSkyMap()
96 else if (skyheight > 200) in R_InitSkyMap()
98 skytexturemid = (200 - skyheight) << FRACBITS; in R_InitSkyMap()
112 skyiscale = (fixed_t)((int64_t)skyiscale * skyheight / SKYSTRETCH_HEIGHT); in R_InitSkyMap()
113 skytexturemid = (int)((int64_t)skytexturemid * skyheight / SKYSTRETCH_HEIGHT); in R_InitSkyMap()
H A Dr_plane.c410 int skyheight = textureheight[texture]>>FRACBITS; in R_DoDrawPlane() local
411 dcvars.texturemid = (int64_t)dcvars.texturemid * skyheight / SKYSTRETCH_HEIGHT; in R_DoDrawPlane()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_sky.cpp69 int skyheight; in R_InitSkyMap() local
97 skyheight = skytex1->GetScaledHeight(); in R_InitSkyMap()
100 if (skyheight >= 128 && skyheight < 200) in R_InitSkyMap()
103 && skyheight >= 128 in R_InitSkyMap()
108 else if (skyheight > 200) in R_InitSkyMap()
110 skytexturemid = FixedMul((200 - skyheight) << FRACBITS, skytex1->yScale); in R_InitSkyMap()
125 skyscale = Scale(skyscale, SKYSTRETCH_HEIGHT, skyheight); in R_InitSkyMap()
126 skyiscale = Scale(skyiscale, skyheight, SKYSTRETCH_HEIGHT); in R_InitSkyMap()
127 skytexturemid = Scale(skytexturemid, skyheight, SKYSTRETCH_HEIGHT); in R_InitSkyMap()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_parallax.cpp37 int skyheight = viewheight >> 1; in DrawParallax() local
56 int yend = skyheight - (wallheight[x] >> 3); in DrawParallax()
60 vbuf[offs] = skytex[texoffs + (y * TEXTURESIZE) / skyheight]; in DrawParallax()
/dports/games/xonotic/Xonotic/misc/tools/ImgToMap/src/imgtomap/
H A DMapWriter.java65 Vector3D p2 = new Vector3D(x, -y, p.skyheight); in writeMap()
77 Vector3D p1 = new Vector3D(0, -y * units, p.skyheight); in writeMap()
78 Vector3D p2 = new Vector3D(x * units, 0, p.skyheight + 32.0); in writeMap()
88 p2 = new Vector3D(x * units, 32, p.skyheight); in writeMap()
93 p2 = new Vector3D(x * units + 32.0, 0, p.skyheight); in writeMap()
98 p2 = new Vector3D(x * units, -y * units, p.skyheight); in writeMap()
104 p2 = new Vector3D(0, 0, p.skyheight); in writeMap()
H A DParameters.java14 public int pixelsize, height, skyheight; field in Parameters
H A DJFrameMain.java320 p.skyheight = (Integer)jSpinnerSkyHeight.getValue(); in jButtonOKActionPerformed()
350 int skyheight = (Integer)jSpinnerSkyHeight.getValue(); in jSpinnerHeightStateChanged() local
351 if(skyheight < value) { in jSpinnerHeightStateChanged()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dr_sky.h42 extern fixed_t skyheight;
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_sky.cpp176 int skyheight = GTextureManager[Sky1Texture]->GetHeight(); in InitOldSky() local
179 skyheight = 256; in InitOldSky()
185 if (skyheight <= 128) in InitOldSky()
193 skybot = skytop - skyheight; in InitOldSky()
H A Dr_surf.cpp148 skyheight = -99999.0; in SetupSky()
152 Level->Sectors[i].ceiling.maxz > skyheight) in SetupSky()
154 skyheight = Level->Sectors[i].ceiling.maxz; in SetupSky()
158 skyheight += 8 * 1024; in SetupSky()
160 sky_plane.Set(TVec(0, 0, -1), -skyheight); in SetupSky()
1004 wv[1].z = wv[2].z = skyheight; in CreateSegParts()
1118 wv[1].z = wv[2].z = skyheight; in CreateSegParts()
1466 wv[1].z = wv[2].z = skyheight; in UpdateDrawSeg()
1596 wv[1].z = wv[2].z = skyheight; in UpdateDrawSeg()
2163 bbox[5] = skyheight; in UpdateSubsector()
[all …]
H A Dp_gameobject.h353 float skyheight; member
H A Dr_local.h347 float skyheight; variable
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DGameObject.vc734 float skyheight;