/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_sky.c | 69 int skyheight; in R_InitSkyMap() local 88 skyheight = textureheight[skytexture]>>FRACBITS; in R_InitSkyMap() 91 if (skyheight >= 128 && skyheight < 200) in R_InitSkyMap() 93 skystretch = (r_stretchsky && (skyheight >= 128)); in R_InitSkyMap() 96 else if (skyheight > 200) in R_InitSkyMap() 98 skytexturemid = (200 - skyheight) << FRACBITS; in R_InitSkyMap() 112 skyiscale = (fixed_t)((int64_t)skyiscale * skyheight / SKYSTRETCH_HEIGHT); in R_InitSkyMap() 113 skytexturemid = (int)((int64_t)skytexturemid * skyheight / SKYSTRETCH_HEIGHT); in R_InitSkyMap()
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H A D | r_plane.c | 410 int skyheight = textureheight[texture]>>FRACBITS; in R_DoDrawPlane() local 411 dcvars.texturemid = (int64_t)dcvars.texturemid * skyheight / SKYSTRETCH_HEIGHT; in R_DoDrawPlane()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_sky.cpp | 69 int skyheight; in R_InitSkyMap() local 97 skyheight = skytex1->GetScaledHeight(); in R_InitSkyMap() 100 if (skyheight >= 128 && skyheight < 200) in R_InitSkyMap() 103 && skyheight >= 128 in R_InitSkyMap() 108 else if (skyheight > 200) in R_InitSkyMap() 110 skytexturemid = FixedMul((200 - skyheight) << FRACBITS, skytex1->yScale); in R_InitSkyMap() 125 skyscale = Scale(skyscale, SKYSTRETCH_HEIGHT, skyheight); in R_InitSkyMap() 126 skyiscale = Scale(skyiscale, skyheight, SKYSTRETCH_HEIGHT); in R_InitSkyMap() 127 skytexturemid = Scale(skytexturemid, skyheight, SKYSTRETCH_HEIGHT); in R_InitSkyMap()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_parallax.cpp | 37 int skyheight = viewheight >> 1; in DrawParallax() local 56 int yend = skyheight - (wallheight[x] >> 3); in DrawParallax() 60 vbuf[offs] = skytex[texoffs + (y * TEXTURESIZE) / skyheight]; in DrawParallax()
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/dports/games/xonotic/Xonotic/misc/tools/ImgToMap/src/imgtomap/ |
H A D | MapWriter.java | 65 Vector3D p2 = new Vector3D(x, -y, p.skyheight); in writeMap() 77 Vector3D p1 = new Vector3D(0, -y * units, p.skyheight); in writeMap() 78 Vector3D p2 = new Vector3D(x * units, 0, p.skyheight + 32.0); in writeMap() 88 p2 = new Vector3D(x * units, 32, p.skyheight); in writeMap() 93 p2 = new Vector3D(x * units + 32.0, 0, p.skyheight); in writeMap() 98 p2 = new Vector3D(x * units, -y * units, p.skyheight); in writeMap() 104 p2 = new Vector3D(0, 0, p.skyheight); in writeMap()
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H A D | Parameters.java | 14 public int pixelsize, height, skyheight; field in Parameters
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H A D | JFrameMain.java | 320 p.skyheight = (Integer)jSpinnerSkyHeight.getValue(); in jButtonOKActionPerformed() 350 int skyheight = (Integer)jSpinnerSkyHeight.getValue(); in jSpinnerHeightStateChanged() local 351 if(skyheight < value) { in jSpinnerHeightStateChanged()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | r_sky.h | 42 extern fixed_t skyheight;
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_sky.cpp | 176 int skyheight = GTextureManager[Sky1Texture]->GetHeight(); in InitOldSky() local 179 skyheight = 256; in InitOldSky() 185 if (skyheight <= 128) in InitOldSky() 193 skybot = skytop - skyheight; in InitOldSky()
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H A D | r_surf.cpp | 148 skyheight = -99999.0; in SetupSky() 152 Level->Sectors[i].ceiling.maxz > skyheight) in SetupSky() 154 skyheight = Level->Sectors[i].ceiling.maxz; in SetupSky() 158 skyheight += 8 * 1024; in SetupSky() 160 sky_plane.Set(TVec(0, 0, -1), -skyheight); in SetupSky() 1004 wv[1].z = wv[2].z = skyheight; in CreateSegParts() 1118 wv[1].z = wv[2].z = skyheight; in CreateSegParts() 1466 wv[1].z = wv[2].z = skyheight; in UpdateDrawSeg() 1596 wv[1].z = wv[2].z = skyheight; in UpdateDrawSeg() 2163 bbox[5] = skyheight; in UpdateSubsector() [all …]
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H A D | p_gameobject.h | 353 float skyheight; member
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H A D | r_local.h | 347 float skyheight; variable
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/dports/games/vavoom/vavoom-1.33/progs/common/engine/ |
H A D | GameObject.vc | 734 float skyheight;
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