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Searched refs:skyyaw (Results 1 – 3 of 3) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_sky.c204 …wall->skyyaw = -2.0f*((-(float)((viewangle+s->textureoffset)>>ANGLETOFINESHIFT)*360.0f/FINEANGLES… in gld_AddSkyTexture()
209 …wall->skyyaw = -2.0f*(((270.0f-(float)((viewangle+s->textureoffset)>>ANGLETOFINESHIFT)*360.0f/FIN… in gld_AddSkyTexture()
220 wall->skyyaw = skyXShift; in gld_AddSkyTexture()
315 glTranslatef(wall->skyyaw, wall->skyymid / skyymid_multiplier, 0.0f); in gld_DrawStripsSky()
374 glTranslatef(SkyBox.wall.skyyaw, SkyBox.wall.skyymid, 0.0f); in gld_DrawSkyCaps()
H A Dgl_intern.h144 float skyyaw; member
/dports/games/prboom/prboom-2.5.0/src/
H A Dgl_main.c857 float skyyaw; member
1949 glTranslatef(wall->skyyaw,wall->skyymid,0.0f); in gld_DrawWall()
2046 …wall.skyyaw=-2.0f*((-(float)((viewangle+s->textureoffset)>>ANGLETOFINESHIFT)*360.0f/FINEANGLES)/90…
2056 …wall.skyyaw=-2.0f*((-(float)((viewangle+s->textureoffset)>>ANGLETOFINESHIFT)*360.0f/FINEANGLES)/90…
2063 wall.skyyaw=-2.0f*((yaw+90.0f)/90.0f);\