Searched refs:sldr_netlevel (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | menus.h | 171 sldr_bordertile, sldr_gametype, sldr_netlevel, sldr_monsters, sldr_killlimit, enumerator
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H A D | menus.cpp | 449 …{DefSlider(sldr_netlevel, 0, "Level"), OPT_XS, OPT_LINE(1), 1, m_defshade, 0, NULL, … 2249 slidersettings[sldr_netlevel] = gs.NetLevel; in MNU_InitMenus() 3762 case sldr_netlevel: in MNU_DoSlider() 3764 offset = slidersettings[sldr_netlevel] += dir; in MNU_DoSlider() 3771 slidersettings[sldr_netlevel] = offset; in MNU_DoSlider()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.h | 180 sldr_bordertile, sldr_gametype, sldr_netlevel, sldr_monsters, sldr_killlimit, enumerator
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H A D | menus.c | 515 …{DefSlider(sldr_netlevel, 0, "Level"), OPT_XS, OPT_LINE(1), 1, m_defshade, 0, NULL, … 2198 slidersettings[sldr_netlevel] = gs.NetLevel; in MNU_InitMenus() 3805 case sldr_netlevel: in MNU_DoSlider() 3807 offset = slidersettings[sldr_netlevel] += dir; in MNU_DoSlider() 3814 slidersettings[sldr_netlevel] = offset; in MNU_DoSlider()
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