Searched refs:slideStyle (Results 1 – 5 of 5) sorted by relevance
/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | gamemap.h | 147 amFlags(0), thinker(NULL), slideStyle(0), in Map() 173 unsigned int slideStyle; member
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H A D | wl_draw.cpp | 383 …texture = (yintercept+texdelta+SlideTextureOffset(tilehit->slideStyle, (word)yintercept, tilehit->… in HitVertWall() 462 …texture = (xintercept+texdelta+SlideTextureOffset(tilehit->slideStyle, (word)xintercept, tilehit->… in HitHorizWall() 870 if(CheckSlidePass(tilehit->slideStyle, (word)yintbuf, tilehit->slideAmount[hitdir])) in AsmRefresh() 1037 if(CheckSlidePass(tilehit->slideStyle, (word)xintbuf, tilehit->slideAmount[hitdir])) in AsmRefresh()
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H A D | wl_state.cpp | 815 if (!CheckSlidePass(spot->slideStyle, intercept, spot->slideAmount[direction])) in CheckLine()
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H A D | gamemap.cpp | 686 arc << plane.map[i].slideStyle; in operator <<()
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H A D | lnspec.cpp | 123 spot->slideStyle = style; in EVDoor()
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