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Searched refs:slideStyle (Results 1 – 5 of 5) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dgamemap.h147 amFlags(0), thinker(NULL), slideStyle(0), in Map()
173 unsigned int slideStyle; member
H A Dwl_draw.cpp383 …texture = (yintercept+texdelta+SlideTextureOffset(tilehit->slideStyle, (word)yintercept, tilehit->… in HitVertWall()
462 …texture = (xintercept+texdelta+SlideTextureOffset(tilehit->slideStyle, (word)xintercept, tilehit->… in HitHorizWall()
870 if(CheckSlidePass(tilehit->slideStyle, (word)yintbuf, tilehit->slideAmount[hitdir])) in AsmRefresh()
1037 if(CheckSlidePass(tilehit->slideStyle, (word)xintbuf, tilehit->slideAmount[hitdir])) in AsmRefresh()
H A Dwl_state.cpp815 if (!CheckSlidePass(spot->slideStyle, intercept, spot->slideAmount[direction])) in CheckLine()
H A Dgamemap.cpp686 arc << plane.map[i].slideStyle; in operator <<()
H A Dlnspec.cpp123 spot->slideStyle = style; in EVDoor()