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Searched refs:slimeTimerSurface (Results 1 – 2 of 2) sorted by relevance

/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dhud.c72 hud.slimeTimerSurface = NULL; in initHud()
296 if (hud.slimeTimerSurface != NULL) in drawHud()
299 y = player.y - hud.slimeTimerSurface->h - 5; in drawHud()
301 drawImageToMap(hud.slimeTimerSurface, x, y, FALSE, 255); in drawHud()
368 hud.slimeTimerSurface = NULL; in freeHud()
375 SDL_Surface *slimeTimerSurface; in setSlimeTimerValue() local
379 if (hud.slimeTimerSurface != NULL || value < 0) in setSlimeTimerValue()
381 hud.slimeTimerSurface = NULL; in setSlimeTimerValue()
391 hud.slimeTimerSurface = getTextureFromCache(timeValue); in setSlimeTimerValue()
393 if (hud.slimeTimerSurface == NULL) in setSlimeTimerValue()
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H A Dstructs.h302 Texture *slimeTimerSurface; member