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Searched refs:slope_down (Results 1 – 10 of 10) sorted by relevance

/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/plaits/dsp/oscillator/
H A Dvariable_shape_oscillator.h105 const float slope_down = 1.0f / (1.0f - pw); in Render() local
127 slope_down, in Render()
142 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render()
158 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render()
178 slope_down, in Render()
195 float slope_down, in ComputeNaiveSample() argument
202 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
H A Dvariable_saw_oscillator.h93 const float slope_down = 1.0f / (1.0f - pw); in Render() local
98 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render()
108 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render()
122 slope_down, in Render()
139 float slope_down, in ComputeNaiveSample() argument
145 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
H A Doscillator.h153 float slope_down = 2.0f; in Render() local
156 slope_down = 1.0f / (1.0f - pw); in Render()
160 float discontinuity = (slope_up + slope_down) * frequency; in Render()
171 float discontinuity = (slope_up + slope_down) * frequency; in Render()
178 float discontinuity = (slope_up + slope_down) * frequency; in Render()
185 : 1.0f - (phase_ - pw) * slope_down; in Render()
/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/libs/eurorack/eurorack/plaits/dsp/oscillator/
H A Dvariable_shape_oscillator.h105 const float slope_down = 1.0f / (1.0f - pw); in Render() local
127 slope_down, in Render()
142 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render()
158 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render()
178 slope_down, in Render()
195 float slope_down, in ComputeNaiveSample() argument
202 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
H A Dvariable_saw_oscillator.h93 const float slope_down = 1.0f / (1.0f - pw); in Render() local
98 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render()
108 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render()
122 slope_down, in Render()
139 float slope_down, in ComputeNaiveSample() argument
145 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
H A Doscillator.h153 float slope_down = 2.0f; in Render() local
156 slope_down = 1.0f / (1.0f - pw); in Render()
160 float discontinuity = (slope_up + slope_down) * frequency; in Render()
171 float discontinuity = (slope_up + slope_down) * frequency; in Render()
178 float discontinuity = (slope_up + slope_down) * frequency; in Render()
185 : 1.0f - (phase_ - pw) * slope_down; in Render()
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/stages/
H A Doscillator.h182 float slope_down = 2.0f; in Render() local
185 slope_down = 1.0f / (1.0f - pw); in Render()
189 float discontinuity = (slope_up + slope_down) * frequency; in Render()
200 float discontinuity = (slope_up + slope_down) * frequency; in Render()
207 float discontinuity = (slope_up + slope_down) * frequency; in Render()
214 : 1.0f - (phase_ - pw) * slope_down; in Render()
H A Dsegment_generator.cc429 const float slope_down = 1.0f / (1.0f - slope); in ShapeLFO() local
441 : 1.0f - (phase - slope) * slope_down; in ShapeLFO()
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/tides2/
H A Dramp_shaper.h146 const float slope_down = 1.0f / (1.0f - pw); in BandLimitedSlope() local
149 float discontinuity = -(slope_up + slope_down) * frequency; in BandLimitedSlope()
162 : 1.0f - (phase - pw) * slope_down; in BandLimitedSlope()
183 const float slope_down = 0.5f / (1.0f - pw); in SkewedRamp() local
184 return phase < pw ? phase * slope_up : (phase - pw) * slope_down + 0.5f; in SkewedRamp()
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/tides/
H A Dgenerator.cc398 int32_t slope_down = static_cast<int32_t>(0xffffffff / (~mid_point >> 16)); in ProcessAudioRate() local
406 int32_t discontinuity = slope_up + slope_down; in ProcessAudioRate()
415 int32_t discontinuity = slope_up + slope_down; in ProcessAudioRate()
424 : 65535 - (((phase - mid_point) >> 16) * slope_down >> 16); in ProcessAudioRate()