/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | slope.cpp | 64 int slopetype; in ReadSlopeTable() local 78 slopetype = (tilecode[t] & 0x07) + 1; // extract slope type from tile code in ReadSlopeTable() 83 if (slopetable[slopetype].table[x][y]) in ReadSlopeTable() 84 return slopetype; in ReadSlopeTable()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | slope.cpp | 73 int slopetype; in ReadSlopeTable() local 91 slopetype = (tilecode[t] & 0x07) + 1; // extract slope type from tile code in ReadSlopeTable() 97 if (slopetable[slopetype].table[x][y]) in ReadSlopeTable() 98 return slopetype; in ReadSlopeTable()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_setup.c | 317 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 319 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 323 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 325 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_extnodes.c | 575 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs_Hexen() 577 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs_Hexen() 581 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs_Hexen() 583 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs_Hexen()
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H A D | r_defs.h | 238 slopetype_t slopetype; member
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H A D | p_setup.c | 606 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 608 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 612 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 614 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_setup.c | 321 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 323 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 327 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 329 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_setup.c | 349 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 351 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 355 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 357 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_setup.c | 427 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 429 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 433 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 435 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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H A D | r_defs.h | 199 slopetype_t slopetype; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_setup.c | 420 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 422 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 426 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 428 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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H A D | r_defs.h | 199 slopetype_t slopetype; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_setup.c | 420 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 422 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 426 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 428 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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H A D | r_defs.h | 199 slopetype_t slopetype; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_setup.c | 446 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 448 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 452 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 454 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_setup.c | 437 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 439 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 443 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 445 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_setup.c | 446 ld->slopetype = ST_VERTICAL; in P_LoadLineDefs() 448 ld->slopetype = ST_HORIZONTAL; in P_LoadLineDefs() 452 ld->slopetype = ST_POSITIVE; in P_LoadLineDefs() 454 ld->slopetype = ST_NEGATIVE; in P_LoadLineDefs()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_defs.h | 200 slopetype_t slopetype; // To aid move clipping. member
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_defs.h | 400 slopetype_t slopetype; member
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_defs.h | 200 slopetype_t slopetype; // To aid move clipping. member
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | level.cpp | 893 line->slopetype = ST_VERTICAL; in CalcLine() 897 line->slopetype = ST_HORIZONTAL; in CalcLine() 903 line->slopetype = ST_POSITIVE; in CalcLine() 907 line->slopetype = ST_NEGATIVE; in CalcLine()
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H A D | p_gameobject.h | 175 int slopetype; member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_defs.h | 222 slopetype_t slopetype; // To aid move clipping. member
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | po_man.cpp | 691 line->slopetype = ST_VERTICAL; in UpdateSegBBox() 695 line->slopetype = ST_HORIZONTAL; in UpdateSegBBox() 701 line->slopetype = ST_POSITIVE; in UpdateSegBBox() 705 line->slopetype = ST_NEGATIVE; in UpdateSegBBox()
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H A D | p_setup.cpp | 665 ld->slopetype = ST_VERTICAL; in P_AdjustLine() 667 ld->slopetype = ST_HORIZONTAL; in P_AdjustLine() 669 ld->slopetype = (FixedDiv (ld->dy , ld->dx) > 0) ? ST_POSITIVE : ST_NEGATIVE; in P_AdjustLine() 1505 if (l->slopetype != ST_VERTICAL && l->slopetype != ST_HORIZONTAL) in P_RemoveSlimeTrails()
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