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Searched refs:slotUpdateProgressAndStatus (Results 1 – 18 of 18) sorted by relevance

/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Dheadless.cpp73 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RenderStillImage()
81 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RenderStillImage()
84 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RenderStillImage()
188 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RenderVoxel()
203 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RenderVoxel()
220 SLOT(slotUpdateProgressAndStatus( in RenderFlightAnimation()
243 SLOT(slotUpdateProgressAndStatus( in RenderKeyframeAnimation()
265 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in slotNetRender()
280 void cHeadless::slotUpdateProgressAndStatus(const QString &text, const QString &progressText, in slotUpdateProgressAndStatus() function in cHeadless
H A Dprogress_text.cpp134 gMainInterface->headless->slotUpdateProgressAndStatus( in ProgressStatusText()
142 gMainInterface->mainWindow->slotUpdateProgressAndStatus( in ProgressStatusText()
H A Dmesh_export.cpp73 void cMeshExport::slotUpdateProgressAndStatus(int i, quint64 polygonsCount) in slotUpdateProgressAndStatus() function in cMeshExport
154 &cMeshExport::slotUpdateProgressAndStatus); in ProcessVolume()
H A Dmesh_export.hpp59 void slotUpdateProgressAndStatus(int i, quint64 polygonsCount);
H A Dheadless.h80 static void slotUpdateProgressAndStatus(const QString &text, const QString &progressText,
H A Dfiles.cpp291 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in SaveImage()
306 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in SaveImage()
321 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in SaveImage()
H A Drender_window.hpp96 void slotUpdateProgressAndStatus(const QString &text, const QString &progressText,
H A Dqueue.cpp553 SLOT(slotUpdateProgressAndStatus(QString, QString, double, cProgressText::enumProgressType))); in RenderQueue()
563 SLOT(slotUpdateProgressAndStatus(QString, QString, double, cProgressText::enumProgressType))); in RenderQueue()
H A Dnetrender_client.cpp494 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double)), in ProcessRequestRenderAnimation()
525 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double)), in ProcessRequestRenderAnimation()
H A Dinterface.cpp555 mainWindow, SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in StartRender()
1049 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RefreshPostEffects()
1080 mainWindow, SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RefreshPostEffects()
1098 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RefreshPostEffects()
1159 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in RefreshPostEffects()
2989 SLOT(slotUpdateProgressAndStatus( in ConnectProgressAndStatisticsSignals()
2999 SLOT(slotUpdateProgressAndStatus( in ConnectProgressAndStatisticsSignals()
H A Drender_window_slots.cpp805 void RenderWindow::slotUpdateProgressAndStatus(const QString &text, const QString &progressText, in slotUpdateProgressAndStatus() function in RenderWindow
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/qt/
H A Dmesh_export_dialog.cpp115 &cMeshExportDialog::slotUpdateProgressAndStatus); in on_pushButton_start_render_layers_clicked()
165 void cMeshExportDialog::slotUpdateProgressAndStatus( in slotUpdateProgressAndStatus() function in cMeshExportDialog
H A Dvoxel_export_dialog.cpp99 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in on_pushButton_start_render_layers_clicked()
173 void cVoxelExportDialog::slotUpdateProgressAndStatus( in slotUpdateProgressAndStatus() function in cVoxelExportDialog
H A Dpreview_file_dialog.cpp112 this, SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in PreviewFileDialog()
208 void PreviewFileDialog::slotUpdateProgressAndStatus( in slotUpdateProgressAndStatus() function in PreviewFileDialog
H A Dmesh_export_dialog.h61 void slotUpdateProgressAndStatus(
H A Dpreview_file_dialog.h58 void slotUpdateProgressAndStatus(
H A Dvoxel_export_dialog.h62 void slotUpdateProgressAndStatus(
H A Dpreferences_dialog.cpp249 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in on_pushButton_load_thumbnail_cache_clicked()
303 SLOT(slotUpdateProgressAndStatus(const QString &, const QString &, double))); in on_pushButton_generate_thumbnail_cache_clicked()
322 gMainInterface->mainWindow->slotUpdateProgressAndStatus(QString("Rendering examples"), in on_pushButton_generate_thumbnail_cache_clicked()