Searched refs:slotorder1 (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | inputdevice.c | 120 static const int slotorder1[] = { 0, 1, 2, 3, 4, 5, 6, 7 }; variable 445 slotorder = slotorder1; in write_config2() 474 …!= GAMEPORT_INPUT_SETTINGS && j == 0 && id->port[io][SPARE_SUB_EVENT] && slotorder == slotorder1) { in write_config2() 503 slotorder = slotorder1; in write_kbr_config() 563 …ETTINGS && j == 0 && kbr->port[i][SPARE_SUB_EVENT] && !isdefaultspare && slotorder == slotorder1) { in write_kbr_config()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | inputdevice.cpp | 144 static const int slotorder1[] = { 0, 1, 2, 3, 4, 5, 6, 7 }; variable 676 slotorder = slotorder1; in write_config2() 705 …!= GAMEPORT_INPUT_SETTINGS && j == 0 && id->port[io][SPARE_SUB_EVENT] && slotorder == slotorder1) { in write_config2() 734 slotorder = slotorder1; in write_kbr_config() 813 …ETTINGS && j == 0 && kbr->port[i][SPARE_SUB_EVENT] && !isdefaultspare && slotorder == slotorder1) { in write_kbr_config()
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