Searched refs:smallBorderSize (Results 1 – 8 of 8) sorted by relevance
24 if (rect.x < smallBorderSize) in InitRects()25 rect.x = smallBorderSize; in InitRects()26 if (rect.y < smallBorderSize) in InitRects()27 rect.y = smallBorderSize; in InitRects()64 int x = rect.x + smallBorderSize; in DrawSelf()65 int y = rect.y + smallBorderSize; in DrawSelf()174 int x = rect.x + smallBorderSize; in DrawSelf()175 int y = rect.y + smallBorderSize; in DrawSelf()269 tempRect.h = smallBorderSize; in DrawSelf()296 int x = rect.x + smallBorderSize; in DrawSelf()[all …]
41 borderRect.x = rect.x - smallBorderSize; in InitBorder()42 borderRect.y = rect.y - smallBorderSize; in InitBorder()43 borderRect.w = rect.w + (smallBorderSize << 1); in InitBorder()44 borderRect.h = rect.h + (smallBorderSize << 1); in InitBorder()
103 radarRect.x = topRightBoxRect.x + smallBorderSize; in PreBattle_State()104 radarRect.y = topRightBoxRect.y + smallBorderSize; in PreBattle_State()105 radarRect.w = topRightBoxRect.w - (smallBorderSize << 1); in PreBattle_State()106 radarRect.h = topRightBoxRect.h - (smallBorderSize << 1); in PreBattle_State()
89 int x = items[i].rect.x + rect.x + smallBorderSize; in DrawSelf()90 int y = items[i].rect.y + rect.y + smallBorderSize; in DrawSelf()99 x+= colorRect.w + (smallBorderSize << 1); in DrawSelf()127 currentLength+= colorRect.w + (smallBorderSize << 1); in InitRects()
85 int x = rect.x + smallBorderSize; in DrawSelf()86 int y = rect.y + smallBorderSize; in DrawSelf()
52 const int smallBorderSize = 2; variable
266 int x = rect.x + smallBorderSize; in DrawSelf()267 int y = rect.y + smallBorderSize; in DrawSelf()335 int x = rect.x + smallBorderSize; in DrawSelf()336 int y = rect.y + smallBorderSize; in DrawSelf()733 int y = rect.y + smallBorderSize; in DrawSelf()1482 int x = rect.x + smallBorderSize; in DrawSelf()1483 int y = rect.y + smallBorderSize; in DrawSelf()
750 int x = rect.x + smallBorderSize; in DrawSelf()751 int y = rect.y + smallBorderSize; in DrawSelf()