Home
last modified time | relevance | path

Searched refs:smallnumberShaders (Results 1 – 9 of 9) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_drawtools.cpp400 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[0] ); in CG_DrawNumField()
429 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[frame] ); in CG_DrawNumField()
H A Dcg_media.h86 qhandle_t smallnumberShaders[11]; member
H A Dcg_main.cpp1227 cgs.media.smallnumberShaders[i] = cgi_R_RegisterShaderNoMip( sb_t_nums[i] ); in CG_RegisterGraphics()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_drawtools.cpp436 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[0] ); in CG_DrawNumField()
465 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[frame] ); in CG_DrawNumField()
H A Dcg_media.h133 qhandle_t smallnumberShaders[11]; member
H A Dcg_main.cpp1346 cgs.media.smallnumberShaders[i] = cgi_R_RegisterShaderNoMip( sb_t_nums[i] ); in CG_RegisterGraphics()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_drawtools.c567 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[0] ); in CG_DrawNumField()
596 CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[frame] ); in CG_DrawNumField()
H A Dcg_local.h1163 qhandle_t smallnumberShaders[11]; member
H A Dcg_main.c1123 cgs.media.smallnumberShaders[i] = trap->R_RegisterShaderNoMip( sb_t_nums[i] ); in CG_RegisterGraphics()