Searched refs:smokeParticle_SnapshotName (Results 1 – 2 of 2) sorted by relevance
35 static const char *smokeParticle_SnapshotName = "_SmokeParticle_Snapshot_"; variable82 renderEntity.hModel->InitEmpty( smokeParticle_SnapshotName ); in Init()292 renderEntity->hModel->InitEmpty( smokeParticle_SnapshotName ); in UpdateRenderEntity()
36 static const char *smokeParticle_SnapshotName = "_SmokeParticle_Snapshot_"; variable83 renderEntity.hModel->InitEmpty( smokeParticle_SnapshotName ); in Init()310 renderEntity->hModel->InitEmpty( smokeParticle_SnapshotName ); in UpdateRenderEntity()