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Searched refs:smokeParticle_SnapshotName (Results 1 – 2 of 2) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DSmokeParticles.cpp35 static const char *smokeParticle_SnapshotName = "_SmokeParticle_Snapshot_"; variable
82 renderEntity.hModel->InitEmpty( smokeParticle_SnapshotName ); in Init()
292 renderEntity->hModel->InitEmpty( smokeParticle_SnapshotName ); in UpdateRenderEntity()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DSmokeParticles.cpp36 static const char *smokeParticle_SnapshotName = "_SmokeParticle_Snapshot_"; variable
83 renderEntity.hModel->InitEmpty( smokeParticle_SnapshotName ); in Init()
310 renderEntity->hModel->InitEmpty( smokeParticle_SnapshotName ); in UpdateRenderEntity()