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Searched refs:smoke_if_bonus_item (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/sym/
H A Dsym.cpp447 smoke_if_bonus_item(o); in ai_save_point()
465 smoke_if_bonus_item(o); in ai_recharge()
503 smoke_if_bonus_item(o); in ai_chest_closed()
538 static void smoke_if_bonus_item(Object *o) in smoke_if_bonus_item() function
H A Dsym.fdh72 static void smoke_if_bonus_item(Object *o);
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/sym/
H A Dsym.cpp521 static void smoke_if_bonus_item(Object *o) in smoke_if_bonus_item() function
534 smoke_if_bonus_item(o); in ai_save_point()
551 smoke_if_bonus_item(o); in ai_recharge()
595 smoke_if_bonus_item(o); in ai_chest_closed()