/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_init.cpp | 215 if (svs.snapshotEntities) in SV_SpawnServer() 217 Z_Free(svs.snapshotEntities); in SV_SpawnServer() 218 svs.snapshotEntities = NULL; in SV_SpawnServer() 268 …svs.snapshotEntities = (entityState_t *) Z_Malloc (sizeof(entityState_t)*svs.numSnapshotEntities, … in SV_SpawnServer() 467 if (svs.snapshotEntities) in SV_Shutdown() 469 Z_Free(svs.snapshotEntities); in SV_Shutdown() 470 svs.snapshotEntities = NULL; in SV_Shutdown()
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H A D | sv_snapshot.cpp | 81 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 88 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 226 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 274 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 604 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 605 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 617 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 618 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | server.h | 152 entityState_t *snapshotEntities; // [numSnapshotEntities] member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_snapshot.c | 77 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 84 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 242 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 285 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 503 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 504 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 516 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 517 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 612 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 634 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 616 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 638 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 499 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 500 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 512 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 513 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 499 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 500 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 512 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 513 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_snapshot.c | 76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum… 629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_snapshot.c | 83 newent = &svs.snapshotEntities[( to->first_entity + newindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 90 oldent = &svs.snapshotEntities[( from->first_entity + oldindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 248 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 291 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 623 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 624 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 636 ent = SV_GentityNum( entityNumbers.snapshotEntities[i] ); in SV_BuildClientSnapshot() 637 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 699 …if ( svs.snapshotEntities[( frame->first_entity + i ) % svs.numSnapshotEntities].number == entityN… 721 return svs.snapshotEntities[( frame->first_entity + sequence ) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_snapshot.c | 83 newent = &svs.snapshotEntities[( to->first_entity + newindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 90 oldent = &svs.snapshotEntities[( from->first_entity + oldindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 247 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 290 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 687 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 688 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 700 ent = SV_GentityNum( entityNumbers.snapshotEntities[i] ); in SV_BuildClientSnapshot() 701 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_bot.c | 712 …if ( svs.snapshotEntities[( frame->first_entity + i ) % svs.numSnapshotEntities].number == entityN… 734 return svs.snapshotEntities[( frame->first_entity + sequence ) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_snapshot.cpp | 77 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 84 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities() 311 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member 354 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot() 618 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot() 619 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot() 631 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot() 632 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
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H A D | sv_init.cpp | 475 if (svs.snapshotEntities) in SV_SpawnServer() 477 delete[] svs.snapshotEntities; in SV_SpawnServer() 478 svs.snapshotEntities = NULL; in SV_SpawnServer() 551 svs.snapshotEntities = new entityState_s[svs.numSnapshotEntities]; in SV_SpawnServer() 553 memset(svs.snapshotEntities, 0, sizeof(entityState_t)*svs.numSnapshotEntities); in SV_SpawnServer() 1099 if (svs.snapshotEntities) in SV_Shutdown() 1101 delete[] svs.snapshotEntities; in SV_Shutdown() 1102 svs.snapshotEntities = NULL; in SV_Shutdown()
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | msg.cpp | 819 assert(( to - svs.snapshotEntities ) >= 0 && ( to - svs.snapshotEntities ) < 512); in MSG_WriteEntity() 820 MSG_WriteLong(msg, to - svs.snapshotEntities); in MSG_WriteEntity() 836 *to = svs.snapshotEntities[index]; in MSG_ReadEntity()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Game_network.cpp | 906 for( ent = snapshotEntities.Next(); ent != NULL; ent = ent->snapshotNode.Next() ) { in ClientShowSnapshot() 1017 snapshotEntities.Clear(); in ClientReadSnapshot() 1097 ent->snapshotNode.AddToEnd( snapshotEntities ); in ClientReadSnapshot() 1209 ent->snapshotNode.AddToEnd( snapshotEntities ); in ClientReadSnapshot() 1554 for( ent = snapshotEntities.Next(); ent != NULL; ent = ent->snapshotNode.Next() ) { in ClientPrediction()
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