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/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_init.cpp215 if (svs.snapshotEntities) in SV_SpawnServer()
217 Z_Free(svs.snapshotEntities); in SV_SpawnServer()
218 svs.snapshotEntities = NULL; in SV_SpawnServer()
268 …svs.snapshotEntities = (entityState_t *) Z_Malloc (sizeof(entityState_t)*svs.numSnapshotEntities, … in SV_SpawnServer()
467 if (svs.snapshotEntities) in SV_Shutdown()
469 Z_Free(svs.snapshotEntities); in SV_Shutdown()
470 svs.snapshotEntities = NULL; in SV_Shutdown()
H A Dsv_snapshot.cpp81 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
88 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
226 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
274 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
604 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
605 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
617 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
618 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dserver.h152 entityState_t *snapshotEntities; // [numSnapshotEntities] member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_snapshot.c77 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
84 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
242 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
285 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
503 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
504 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
516 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
517 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c612 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
634 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c616 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
638 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
499 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
500 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
512 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
513 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
499 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
500 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
512 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
513 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/evq3/evq3/code/server/
H A Dsv_snapshot.c76 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
83 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
241 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
284 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
502 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
503 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
515 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
516 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c607 …if ( svs.snapshotEntities[(frame->first_entity + i) % svs.numSnapshotEntities].number == entityNum…
629 return svs.snapshotEntities[(frame->first_entity + sequence) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_snapshot.c83 newent = &svs.snapshotEntities[( to->first_entity + newindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
90 oldent = &svs.snapshotEntities[( from->first_entity + oldindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
248 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
291 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
623 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
624 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
636 ent = SV_GentityNum( entityNumbers.snapshotEntities[i] ); in SV_BuildClientSnapshot()
637 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c699 …if ( svs.snapshotEntities[( frame->first_entity + i ) % svs.numSnapshotEntities].number == entityN…
721 return svs.snapshotEntities[( frame->first_entity + sequence ) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_snapshot.c83 newent = &svs.snapshotEntities[( to->first_entity + newindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
90 oldent = &svs.snapshotEntities[( from->first_entity + oldindex ) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
247 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
290 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
687 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
688 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
700 ent = SV_GentityNum( entityNumbers.snapshotEntities[i] ); in SV_BuildClientSnapshot()
701 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_bot.c712 …if ( svs.snapshotEntities[( frame->first_entity + i ) % svs.numSnapshotEntities].number == entityN…
734 return svs.snapshotEntities[( frame->first_entity + sequence ) % svs.numSnapshotEntities].number; in SV_BotGetSnapshotEntity()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_snapshot.cpp77 newent = &svs.snapshotEntities[(to->first_entity+newindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
84 oldent = &svs.snapshotEntities[(from->first_entity+oldindex) % svs.numSnapshotEntities]; in SV_EmitPacketEntities()
311 int snapshotEntities[MAX_SNAPSHOT_ENTITIES]; member
354 eNums->snapshotEntities[ eNums->numSnapshotEntities ] = gEnt->s.number; in SV_AddEntToSnapshot()
618 qsort( entityNumbers.snapshotEntities, entityNumbers.numSnapshotEntities, in SV_BuildClientSnapshot()
619 sizeof( entityNumbers.snapshotEntities[0] ), SV_QsortEntityNumbers ); in SV_BuildClientSnapshot()
631 ent = SV_GentityNum(entityNumbers.snapshotEntities[i]); in SV_BuildClientSnapshot()
632 state = &svs.snapshotEntities[svs.nextSnapshotEntities % svs.numSnapshotEntities]; in SV_BuildClientSnapshot()
H A Dsv_init.cpp475 if (svs.snapshotEntities) in SV_SpawnServer()
477 delete[] svs.snapshotEntities; in SV_SpawnServer()
478 svs.snapshotEntities = NULL; in SV_SpawnServer()
551 svs.snapshotEntities = new entityState_s[svs.numSnapshotEntities]; in SV_SpawnServer()
553 memset(svs.snapshotEntities, 0, sizeof(entityState_t)*svs.numSnapshotEntities); in SV_SpawnServer()
1099 if (svs.snapshotEntities) in SV_Shutdown()
1101 delete[] svs.snapshotEntities; in SV_Shutdown()
1102 svs.snapshotEntities = NULL; in SV_Shutdown()
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dmsg.cpp819 assert(( to - svs.snapshotEntities ) >= 0 && ( to - svs.snapshotEntities ) < 512); in MSG_WriteEntity()
820 MSG_WriteLong(msg, to - svs.snapshotEntities); in MSG_WriteEntity()
836 *to = svs.snapshotEntities[index]; in MSG_ReadEntity()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGame_network.cpp906 for( ent = snapshotEntities.Next(); ent != NULL; ent = ent->snapshotNode.Next() ) { in ClientShowSnapshot()
1017 snapshotEntities.Clear(); in ClientReadSnapshot()
1097 ent->snapshotNode.AddToEnd( snapshotEntities ); in ClientReadSnapshot()
1209 ent->snapshotNode.AddToEnd( snapshotEntities ); in ClientReadSnapshot()
1554 for( ent = snapshotEntities.Next(); ent != NULL; ent = ent->snapshotNode.Next() ) { in ClientPrediction()

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