/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 94 static int snd_SfxVolume; variable 390 *vol = snd_SfxVolume; in S_AdjustSoundParams() 399 *vol = 15+ ((snd_SfxVolume-15) in S_AdjustSoundParams() 406 *vol = (snd_SfxVolume in S_AdjustSoundParams() 440 volume = snd_SfxVolume; in S_StartSound() 462 if (volume > snd_SfxVolume) in S_StartSound() 464 volume = snd_SfxVolume; in S_StartSound() 578 volume = snd_SfxVolume; in S_UpdateSounds() 589 else if (volume > snd_SfxVolume) in S_UpdateSounds() 591 volume = snd_SfxVolume; in S_UpdateSounds() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 84 int snd_SfxVolume = 15; variable 245 if (volume > snd_SfxVolume) in S_StartSoundAtVolume() 246 volume = snd_SfxVolume; in S_StartSoundAtVolume() 315 S_StartSoundAtVolume(origin, sfx_id, snd_SfxVolume); in S_StartSound() 390 int volume = snd_SfxVolume; in S_UpdateSounds() 404 if (volume > snd_SfxVolume) in S_UpdateSounds() 405 volume = snd_SfxVolume; in S_UpdateSounds() 446 snd_SfxVolume = volume; in S_SetSfxVolume() 617 *vol = snd_SfxVolume; in S_AdjustSoundParams() 637 *vol = snd_SfxVolume*8; in S_AdjustSoundParams() [all …]
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H A D | doomstat.h | 160 extern int snd_SfxVolume; // maximum volume for sound
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H A D | m_menu.c | 1118 M_DrawThermo(SoundDef.x,SoundDef.y+LINEHEIGHT*(sfx_vol+1),16,snd_SfxVolume); in M_DrawSound() 1133 if (snd_SfxVolume) in M_SfxVol() 1134 snd_SfxVolume--; in M_SfxVol() 1137 if (snd_SfxVolume < 15) in M_SfxVol() 1138 snd_SfxVolume++; in M_SfxVol() 1142 S_SetSfxVolume(snd_SfxVolume /* *8 */); in M_SfxVol()
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H A D | d_main.c | 1557 S_Init(snd_SfxVolume /* *8 */, snd_MusicVolume /* *8*/ ); in D_DoomMainSetup()
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 95 int snd_SfxVolume = 15; variable 320 if (volume > snd_SfxVolume) in S_StartSoundAtVolume() 321 volume = snd_SfxVolume; in S_StartSoundAtVolume() 420 S_StartSoundAtVolume(origin, sfx_id, snd_SfxVolume); in S_StartSound() 487 volume = snd_SfxVolume; in S_UpdateSounds() 500 else if (volume > snd_SfxVolume) in S_UpdateSounds() 502 volume = snd_SfxVolume; in S_UpdateSounds() 559 snd_SfxVolume = volume; in S_SetSfxVolume() 716 *vol = snd_SfxVolume; in S_AdjustSoundParams() 723 *vol = 15+ ((snd_SfxVolume-15) in S_AdjustSoundParams() [all …]
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H A D | soundst.h | 6 extern int snd_SfxVolume;
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H A D | i_sound.c | 347 snd_SfxVolume = volume; in I_SetSfxVolume()
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 16 long snd_SfxVolume = 15; variable 41 #define NORM_VOLUME snd_SfxVolume 180 *vol = snd_SfxVolume; in S_AdjustSoundParams() 185 *vol = (snd_SfxVolume in S_AdjustSoundParams() 394 if (volume > snd_SfxVolume) in S_StartSoundAtVolume() 395 volume = snd_SfxVolume; in S_StartSoundAtVolume() 513 S_StartSoundAtVolume(origin, sfx_id, snd_SfxVolume); in S_StartSound() 603 volume = snd_SfxVolume; in S_UpdateSounds() 616 else if (volume > snd_SfxVolume) in S_UpdateSounds() 618 volume = snd_SfxVolume; in S_UpdateSounds() [all …]
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H A D | soundst.h | 7 extern long snd_SfxVolume;
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H A D | i_sound.h | 20 extern long snd_SfxVolume;
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H A D | i_sound.c | 144 snd_SfxVolume = volume; in I_SetSfxVolume()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 83 int snd_SfxVolume = 15; variable 233 if (volume > snd_SfxVolume) in S_StartSoundAtVolume() 234 volume = snd_SfxVolume; in S_StartSoundAtVolume() 303 S_StartSoundAtVolume(origin, sfx_id, snd_SfxVolume); in S_StartSound() 378 int volume = snd_SfxVolume; in S_UpdateSounds() 392 if (volume > snd_SfxVolume) in S_UpdateSounds() 393 volume = snd_SfxVolume; in S_UpdateSounds() 434 snd_SfxVolume = volume; in S_SetSfxVolume() 668 *vol = snd_SfxVolume; in S_AdjustSoundParams() 688 *vol = snd_SfxVolume*8; in S_AdjustSoundParams() [all …]
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H A D | doomstat.h | 156 extern int snd_SfxVolume; // maximum volume for sound
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H A D | m_menu.c | 1143 M_DrawThermo(SoundDef.x,SoundDef.y+LINEHEIGHT*(sfx_vol+1),16,snd_SfxVolume); in M_DrawSound() 1158 if (snd_SfxVolume) in M_SfxVol() 1159 snd_SfxVolume--; in M_SfxVol() 1162 if (snd_SfxVolume < 15) in M_SfxVol() 1163 snd_SfxVolume++; in M_SfxVol() 1167 S_SetSfxVolume(snd_SfxVolume /* *8 */); in M_SfxVol()
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H A D | d_main.c | 1439 S_Init(snd_SfxVolume /* *8 */, snd_MusicVolume /* *8*/ ); in D_DoomMainSetup()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 88 int snd_SfxVolume = 15; variable 250 if (volume > snd_SfxVolume) in S_StartSoundAtVolume() 251 volume = snd_SfxVolume; in S_StartSoundAtVolume() 324 S_StartSoundAtVolume(origin, sfx_id, snd_SfxVolume); in S_StartSound() 399 int volume = snd_SfxVolume; in S_UpdateSounds() 413 if (volume > snd_SfxVolume) in S_UpdateSounds() 414 volume = snd_SfxVolume; in S_UpdateSounds() 455 snd_SfxVolume = volume; in S_SetSfxVolume() 691 *vol = snd_SfxVolume; in S_AdjustSoundParams() 711 *vol = snd_SfxVolume*8; in S_AdjustSoundParams() [all …]
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H A D | doomstat.h | 169 extern int snd_SfxVolume; // maximum volume for sound
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H A D | m_menu.c | 1144 M_DrawThermo(SoundDef.x,SoundDef.y+LINEHEIGHT*(sfx_vol+1),16,snd_SfxVolume); in M_DrawSound() 1159 if (snd_SfxVolume) in M_SfxVol() 1160 snd_SfxVolume--; in M_SfxVol() 1163 if (snd_SfxVolume < 15) in M_SfxVol() 1164 snd_SfxVolume++; in M_SfxVol() 1168 S_SetSfxVolume(snd_SfxVolume /* *8 */); in M_SfxVol()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 100 static int snd_SfxVolume; variable 392 *vol = snd_SfxVolume; in S_AdjustSoundParams() 397 *vol = (snd_SfxVolume in S_AdjustSoundParams() 416 volume = snd_SfxVolume; in S_StartSound() 440 if (volume > snd_SfxVolume) in S_StartSound() 442 volume = snd_SfxVolume; in S_StartSound() 673 volume = snd_SfxVolume; in S_UpdateSounds() 684 else if (volume > snd_SfxVolume) in S_UpdateSounds() 686 volume = snd_SfxVolume; in S_UpdateSounds() 737 snd_SfxVolume = volume; in S_SetSfxVolume()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | s_sound.c | 100 static int snd_SfxVolume; variable 392 *vol = snd_SfxVolume; in S_AdjustSoundParams() 397 *vol = (snd_SfxVolume in S_AdjustSoundParams() 416 volume = snd_SfxVolume; in S_StartSound() 440 if (volume > snd_SfxVolume) in S_StartSound() 442 volume = snd_SfxVolume; in S_StartSound() 673 volume = snd_SfxVolume; in S_UpdateSounds() 684 else if (volume > snd_SfxVolume) in S_UpdateSounds() 686 volume = snd_SfxVolume; in S_UpdateSounds() 737 snd_SfxVolume = volume; in S_SetSfxVolume()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | s_sound.c | 97 static int snd_SfxVolume; variable 610 *vol = snd_SfxVolume; in S_AdjustSoundParams() 619 *vol = 15+ ((snd_SfxVolume-15) in S_AdjustSoundParams() 626 *vol = (snd_SfxVolume in S_AdjustSoundParams() 660 volume = snd_SfxVolume; in S_StartSound() 687 if (volume > snd_SfxVolume) in S_StartSound() 689 volume = snd_SfxVolume; in S_StartSound() 823 volume = snd_SfxVolume; in S_UpdateSounds() 834 else if (volume > snd_SfxVolume) in S_UpdateSounds() 836 volume = snd_SfxVolume; in S_UpdateSounds() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | mn_menu.c | 838 DrawSlider(&Options2Menu, 3, 16, snd_SfxVolume); in DrawOptions2Menu() 1225 if(snd_SfxVolume < 15) in SCSfxVolume() 1227 snd_SfxVolume++; in SCSfxVolume() 1230 else if(snd_SfxVolume) in SCSfxVolume() 1232 snd_SfxVolume--; in SCSfxVolume() 1234 S_SetSfxVolume(snd_SfxVolume); /* don't recalc the sound curve, yet */ in SCSfxVolume()
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H A D | d_main.c | 892 S_Init( snd_SfxVolume, snd_MusicVolume ); in D_DoomMain()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/libretro/ |
H A D | libretro_sound.c | 42 extern int snd_SfxVolume; 233 snd_SfxVolume = volume; in I_SetSfxVolume()
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