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Searched refs:snd_linear_count (Results 1 – 25 of 55) sorted by relevance

123

/dports/games/tenebrae/tenebrae_0/
H A Dsnd_mix.c33 int *snd_p, snd_linear_count, snd_vol; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in Snd_WriteLinearBlastStereo16()
124 snd_linear_count <<= 1; in S_TransferStereo16()
129 snd_p += snd_linear_count; in S_TransferStereo16()
150 int snd_linear_count; in S_TransferPaintBuffer() local
170 snd_linear_count <<= 1; in S_TransferPaintBuffer()
191 snd_p += snd_linear_count; in S_TransferPaintBuffer()
211 snd_p += snd_linear_count << 1; in S_TransferPaintBuffer()
231 snd_linear_count <<= 1; in S_TransferPaintBuffer()
252 snd_p += snd_linear_count; in S_TransferPaintBuffer()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_mix.c30 int *snd_p, snd_linear_count; variable
42 for (i = 0; i < snd_linear_count; i += 2) in Snd_WriteLinearBlastStereo16()
78 snd_linear_count = (shm->samples >> 1) - lpos; in S_TransferStereo16()
79 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
80 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
82 snd_linear_count <<= 1; in S_TransferStereo16()
87 snd_p += snd_linear_count; in S_TransferStereo16()
88 lpaintedtime += (snd_linear_count >> 1); in S_TransferStereo16()
H A Dsnd_mixa.asm34 _sym_prefix snd_linear_count
46 extern snd_linear_count
128 mov ecx, dword [snd_linear_count]
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_mix.c37 int *snd_p, snd_linear_count; variable
47 for (i = 0; i < snd_linear_count; i += 2) in Snd_WriteLinearBlastStereo16()
82 snd_linear_count = (shm->samples >> 1) - lpos; in S_TransferStereo16()
83 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
84 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
86 snd_linear_count <<= 1; in S_TransferStereo16()
91 snd_p += snd_linear_count; in S_TransferStereo16()
92 lpaintedtime += (snd_linear_count >> 1); in S_TransferStereo16()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsnd_mix.c32 int *snd_p, snd_linear_count, snd_vol; variable
40 for(i = 0; i < snd_linear_count; i += 2){ in S_WriteLinearBlastStereo16()
72 snd_linear_count = (dma.samples >> 1) - lpos; in S_TransferStereo16()
73 if(lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
74 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
76 snd_linear_count <<= 1; in S_TransferStereo16()
81 snd_p += snd_linear_count; in S_TransferStereo16()
82 lpaintedtime +=(snd_linear_count >> 1); in S_TransferStereo16()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
41 for (i = 0; i < snd_linear_count; i += 2) { in S_WriteLinearBlastStereo16()
77 snd_linear_count = (dma.samples >> 1) - lpos; in S_TransferStereo16()
78 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
79 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
81 snd_linear_count <<= 1; in S_TransferStereo16()
86 snd_p += snd_linear_count; in S_TransferStereo16()
87 lpaintedtime += (snd_linear_count >> 1); in S_TransferStereo16()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsnd_mix.c34 int *snd_p, snd_linear_count, snd_vol; variable
45 for (i=0 ; i<snd_linear_count ; i+=2) in Snd_WriteLinearBlastStereo16()
121 snd_linear_count = (shm->samples>>1) - lpos; in S_TransferStereo16()
122 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
123 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
125 snd_linear_count <<= 1; in S_TransferStereo16()
130 snd_p += snd_linear_count; in S_TransferStereo16()
131 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dsnd_mix.cpp31 int *snd_p, snd_linear_count, snd_vol; variable
39 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
75 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
76 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
78 snd_linear_count <<= 1; in S_TransferStereo16()
83 snd_p += snd_linear_count; in S_TransferStereo16()
84 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dsnd_mix.cpp30 int *snd_p, snd_linear_count, snd_vol; variable
42 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
70 …mov ecx,ds:dword ptr[snd_linear_count] // snd_linear_count is always even at this point, but not … in S_WriteLinearBlastStereo16()
167 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
168 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
169 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
171 snd_linear_count <<= 1; in S_TransferStereo16()
176 snd_p += snd_linear_count; in S_TransferStereo16()
177 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
182 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dsnd_mix.c29 int *snd_p, snd_linear_count, snd_vol; variable
37 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
72 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
73 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
74 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
76 snd_linear_count <<= 1; in S_TransferStereo16()
81 snd_p += snd_linear_count; in S_TransferStereo16()
82 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/q2pro/q2pro/source/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
40 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
66 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
121 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
122 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
123 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
125 snd_linear_count <<= 1; in S_TransferStereo16()
130 snd_p += snd_linear_count; in S_TransferStereo16()
131 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_mix.c29 int *snd_p, snd_linear_count; variable
39 for (i = 0; i < snd_linear_count; i += 2) in Snd_WriteLinearBlastStereo16()
74 snd_linear_count = (shm->samples >> 1) - lpos; in S_TransferStereo16()
75 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
76 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
78 snd_linear_count <<= 1; in S_TransferStereo16()
83 snd_p += snd_linear_count; in S_TransferStereo16()
84 lpaintedtime += (snd_linear_count >> 1); in S_TransferStereo16()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
41 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
67 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
123 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
124 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
125 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
127 snd_linear_count <<= 1; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
133 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
41 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
67 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
123 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
124 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
125 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
127 snd_linear_count <<= 1; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
133 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
41 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
67 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
123 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
124 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
125 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
127 snd_linear_count <<= 1; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
133 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
39 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
65 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
120 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
121 if (lpaintedtime + snd_linear_count > endtime) in S_TransferStereo16()
122 snd_linear_count = endtime - lpaintedtime; in S_TransferStereo16()
124 snd_linear_count <<= 1; in S_TransferStereo16()
129 snd_p += snd_linear_count; in S_TransferStereo16()
130 lpaintedtime += (snd_linear_count>>1); in S_TransferStereo16()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_mix.c31 int snd_linear_count; variable
41 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
71 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
126 snd_linear_count = dma.fullsamples - lpos; in S_TransferStereo16()
127 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
128 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
130 snd_linear_count <<= 1; // snd_linear_count *= dma.channels in S_TransferStereo16()
135 snd_p += snd_linear_count; in S_TransferStereo16()
136 ls_paintedtime += (snd_linear_count>>1); // snd_linear_count / dma.channels in S_TransferStereo16()
139 …CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); // snd_linear_count * (dma.sample… in S_TransferStereo16()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_mix.c36 int snd_linear_count; variable
46 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
76 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
131 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
132 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
133 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
135 snd_linear_count <<= 1; in S_TransferStereo16()
140 snd_p += snd_linear_count; in S_TransferStereo16()
141 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
144 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/evq3/evq3/code/client/
H A Dsnd_mix.c34 int snd_linear_count; variable
44 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
74 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
129 snd_linear_count = (dma.samples>>1) - lpos; in S_TransferStereo16()
130 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
131 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
133 snd_linear_count <<= 1; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
139 ls_paintedtime += (snd_linear_count>>1); in S_TransferStereo16()
142 CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); in S_TransferStereo16()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_mix.c31 int snd_linear_count; variable
41 for (i=0 ; i<snd_linear_count ; i+=2) in S_WriteLinearBlastStereo16()
71 mov ecx,ds:dword ptr[snd_linear_count] in S_WriteLinearBlastStereo16()
126 snd_linear_count = dma.fullsamples - lpos; in S_TransferStereo16()
127 if (ls_paintedtime + snd_linear_count > endtime) in S_TransferStereo16()
128 snd_linear_count = endtime - ls_paintedtime; in S_TransferStereo16()
130 snd_linear_count <<= 1; // snd_linear_count *= dma.channels in S_TransferStereo16()
135 snd_p += snd_linear_count; in S_TransferStereo16()
136 ls_paintedtime += (snd_linear_count>>1); // snd_linear_count / dma.channels in S_TransferStereo16()
139 …CL_WriteAVIAudioFrame( (byte *)snd_out, snd_linear_count << 1 ); // snd_linear_count * (dma.sample… in S_TransferStereo16()

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