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Searched refs:snd_p (Results 1 – 25 of 57) sorted by relevance

123

/dports/games/tenebrae/tenebrae_0/
H A Dsnd_mix.c33 int *snd_p, snd_linear_count, snd_vol; variable
46 val = (snd_p[i]*snd_vol)>>8; in Snd_WriteLinearBlastStereo16()
54 val = (snd_p[i+1]*snd_vol)>>8; in Snd_WriteLinearBlastStereo16()
79 snd_p = (int *) paintbuffer; in S_TransferStereo16()
129 snd_p += snd_linear_count; in S_TransferStereo16()
147 int *snd_p; in S_TransferPaintBuffer() local
152 snd_p = (int *) paintbuffer; in S_TransferPaintBuffer()
191 snd_p += snd_linear_count; in S_TransferPaintBuffer()
208 val = ((snd_p[i * 2 + 0] + snd_p[i * 2 + 1]) * snd_vol) >> 9; in S_TransferPaintBuffer()
252 snd_p += snd_linear_count; in S_TransferPaintBuffer()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_mix.c30 int *snd_p, snd_linear_count; variable
44 val = snd_p[i] >> 8; in Snd_WriteLinearBlastStereo16()
52 val = snd_p[i+1] >> 8; in Snd_WriteLinearBlastStereo16()
68 snd_p = (int *) paintbuffer; in S_TransferStereo16()
87 snd_p += snd_linear_count; in S_TransferStereo16()
H A Dsnd_mixa.asm35 _sym_prefix snd_p
47 extern snd_p
129 mov ebx, dword [snd_p]
/dports/games/q2pro/q2pro/source/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
42 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
50 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
67 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
111 snd_p = (int *) paintbuffer; in S_TransferStereo16()
130 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_mix.c37 int *snd_p, snd_linear_count; variable
49 val = snd_p[i] >> 8; in Snd_WriteLinearBlastStereo16()
57 val = snd_p[i+1] >> 8; in Snd_WriteLinearBlastStereo16()
72 snd_p = (int *) paintbuffer; in S_TransferStereo16()
91 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsnd_mix.c32 int *snd_p, snd_linear_count, snd_vol; variable
41 val = snd_p[i] >> 8; in S_WriteLinearBlastStereo16()
49 val = snd_p[i + 1] >> 8; in S_WriteLinearBlastStereo16()
63 snd_p = (int *)paintbuffer; in S_TransferStereo16()
81 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
42 val = snd_p[i] >> 8; in S_WriteLinearBlastStereo16()
50 val = snd_p[i + 1] >> 8; in S_WriteLinearBlastStereo16()
68 snd_p = (int *)paintbuffer; in S_TransferStereo16()
86 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsnd_mix.c34 int *snd_p, snd_linear_count, snd_vol; variable
47 val = (snd_p[i]*snd_vol)>>8; in Snd_WriteLinearBlastStereo16()
55 val = (snd_p[i+1]*snd_vol)>>8; in Snd_WriteLinearBlastStereo16()
80 snd_p = (int *) paintbuffer; in S_TransferStereo16()
130 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dsnd_mix.cpp31 int *snd_p, snd_linear_count, snd_vol; variable
41 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
49 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
64 snd_p = (int *) paintbuffer; in S_TransferStereo16()
83 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dsnd_mix.c29 int *snd_p, snd_linear_count, snd_vol; variable
39 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
47 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
62 snd_p = (int *) paintbuffer; in S_TransferStereo16()
81 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dsnd_mix.cpp30 int *snd_p, snd_linear_count, snd_vol; variable
44 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
52 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
71 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
157 snd_p = (int *) paintbuffer; in S_TransferStereo16()
176 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/emulators/jzintv/jzintv-20200712-src/src/snd/
H A Dsnd.h27 typedef struct snd_t *snd_p; typedef
48 snd_p snd; /* parent pointer */
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
43 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
51 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
68 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
113 snd_p = (int *) paintbuffer; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
43 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
51 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
68 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
113 snd_p = (int *) paintbuffer; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
43 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
51 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
68 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
113 snd_p = (int *) paintbuffer; in S_TransferStereo16()
132 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_mix.c28 int *snd_p, snd_linear_count, snd_vol; variable
41 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
49 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
66 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
110 snd_p = (int *) paintbuffer; in S_TransferStereo16()
129 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_mix.c29 int *snd_p, snd_linear_count; variable
41 val = snd_p[i] / 256; in Snd_WriteLinearBlastStereo16()
49 val = snd_p[i+1] / 256; in Snd_WriteLinearBlastStereo16()
64 snd_p = (int *) paintbuffer; in S_TransferStereo16()
83 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_mix.c30 int* snd_p; variable
43 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
51 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
72 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
116 snd_p = (int *) paintbuffer; in S_TransferStereo16()
135 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_mix.c35 int* snd_p; variable
48 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
56 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
77 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
121 snd_p = (int *) paintbuffer; in S_TransferStereo16()
140 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()
/dports/games/evq3/evq3/code/client/
H A Dsnd_mix.c33 int* snd_p; variable
46 val = snd_p[i]>>8; in S_WriteLinearBlastStereo16()
54 val = snd_p[i+1]>>8; in S_WriteLinearBlastStereo16()
75 mov ebx,ds:dword ptr[snd_p] in S_WriteLinearBlastStereo16()
119 snd_p = (int *) paintbuffer; in S_TransferStereo16()
138 snd_p += snd_linear_count; in S_TransferStereo16()

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