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Searched refs:snesScreenB (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-snes9x/snes9x-73aa348/macosx/
H A Dmac-render.cpp145 *snesScreenB; variable
190 snesScreenB = (uint16 *) calloc( 520 * 520 * 2, 1); in InitGraphics()
194 gfxScreen[1] = snesScreenB + (safemarginbytes >> 2); in InitGraphics()
199 if (!snesScreenA || !snesScreenB || !blitGLBuffer) in InitGraphics()
246 if (snesScreenB) in DeinitGraphics()
248 free(snesScreenB); in DeinitGraphics()
249 snesScreenB = NULL; in DeinitGraphics()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/macosx/
H A Dmac-render.cpp319 *snesScreenB; variable
364 snesScreenB = (uint16 *) calloc( 520 * 520 * 2, 1); in InitGraphics()
368 gfxScreen[1] = snesScreenB + (safemarginbytes >> 2); in InitGraphics()
373 if (!snesScreenA || !snesScreenB || !blitGLBuffer) in InitGraphics()
425 if (snesScreenB) in DeinitGraphics()
427 free(snesScreenB); in DeinitGraphics()
428 snesScreenB = NULL; in DeinitGraphics()