Searched refs:snesScreenB (Results 1 – 2 of 2) sorted by relevance
145 *snesScreenB; variable190 snesScreenB = (uint16 *) calloc( 520 * 520 * 2, 1); in InitGraphics()194 gfxScreen[1] = snesScreenB + (safemarginbytes >> 2); in InitGraphics()199 if (!snesScreenA || !snesScreenB || !blitGLBuffer) in InitGraphics()246 if (snesScreenB) in DeinitGraphics()248 free(snesScreenB); in DeinitGraphics()249 snesScreenB = NULL; in DeinitGraphics()
319 *snesScreenB; variable364 snesScreenB = (uint16 *) calloc( 520 * 520 * 2, 1); in InitGraphics()368 gfxScreen[1] = snesScreenB + (safemarginbytes >> 2); in InitGraphics()373 if (!snesScreenA || !snesScreenB || !blitGLBuffer) in InitGraphics()425 if (snesScreenB) in DeinitGraphics()427 free(snesScreenB); in DeinitGraphics()428 snesScreenB = NULL; in DeinitGraphics()