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Searched refs:so_target (Results 1 – 25 of 202) sorted by relevance

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/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DInputAssembly.cpp139 struct pipe_stream_output_target *so_target = in IaSetVertexBuffers() local
140 res ? res->so_target : NULL; in IaSetVertexBuffers()
142 if (so_target && pDevice->draw_so_target != so_target) { in IaSetVertexBuffers()
147 so_target); in IaSetVertexBuffers()
H A DShader.cpp942 struct pipe_stream_output_target *so_target = in SoSetTargets() local
943 resource ? resource->so_target : NULL; in SoSetTargets()
948 if (!so_target || in SoSetTargets()
949 so_target->buffer != buffer || in SoSetTargets()
950 so_target->buffer_size != buffer_size) { in SoSetTargets()
951 if (so_target) { in SoSetTargets()
952 pipe_so_target_reference(&so_target, NULL); in SoSetTargets()
954 so_target = pipe->create_stream_output_target(pipe, buffer, in SoSetTargets()
957 resource->so_target = so_target; in SoSetTargets()
960 pDevice->so_targets[i] = so_target; in SoSetTargets()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/zink/
H A Dzink_draw.c206 struct zink_so_target *so_target = zink_so_target(dinfo->count_from_stream_output); in zink_draw_vbo() local
339 if (so_target && zink_resource(so_target->base.buffer)->needs_xfb_barrier) in zink_draw_vbo()
340 zink_emit_xfb_vertex_input_barrier(ctx, zink_resource(so_target->base.buffer)); in zink_draw_vbo()
448 if (so_target && screen->tf_props.transformFeedbackDraw) { in zink_draw_vbo()
449 zink_batch_reference_resoure(batch, zink_resource(so_target->counter_buffer)); in zink_draw_vbo()
451 … zink_resource(so_target->counter_buffer)->buffer, so_target->counter_buffer_offset, 0, in zink_draw_vbo()
452 … MIN2(so_target->stride, screen->tf_props.maxTransformFeedbackBufferDataStride)); in zink_draw_vbo()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_state_so.c64 llvmpipe_so_offset(struct pipe_stream_output_target *so_target) in llvmpipe_so_offset() argument
66 struct draw_so_target *target = (struct draw_so_target *)so_target; in llvmpipe_so_offset()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_state_so.c64 llvmpipe_so_offset(struct pipe_stream_output_target *so_target) in llvmpipe_so_offset() argument
66 struct draw_so_target *target = (struct draw_so_target *)so_target; in llvmpipe_so_offset()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_state_so.c64 llvmpipe_so_offset(struct pipe_stream_output_target *so_target) in llvmpipe_so_offset() argument
66 struct draw_so_target *target = (struct draw_so_target *)so_target; in llvmpipe_so_offset()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/llvmpipe/
H A Dlp_state_so.c64 llvmpipe_so_offset(struct pipe_stream_output_target *so_target) in llvmpipe_so_offset() argument
66 struct draw_so_target *target = (struct draw_so_target *)so_target; in llvmpipe_so_offset()

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