Searched refs:sockDistance (Results 1 – 1 of 1) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/ |
H A D | versioning_cycles.c | 1069 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_crackle() local 1071 if (tex->feature == 4 && (socket_is_used(sockDistance) || socket_is_used(sockColor))) { in update_voronoi_node_crackle() 1164 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_coloring() local 1165 nodeAddLink(ntree, node, sockDistance, link->tonode, link->tosock); in update_voronoi_node_coloring() 1171 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_coloring() local 1172 if (link->fromsock == sockDistance) { in update_voronoi_node_coloring() 1198 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_square_distance() local 1201 socket_is_used(sockDistance)) { in update_voronoi_node_square_distance() 1209 if (link->fromsock == sockDistance) { in update_voronoi_node_square_distance() 1218 nodeAddLink(ntree, node, sockDistance, multiplyNode, sockMultiplyA); in update_voronoi_node_square_distance() [all …]
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