Home
last modified time | relevance | path

Searched refs:sockDistance (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/
H A Dversioning_cycles.c1069 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_crackle() local
1071 if (tex->feature == 4 && (socket_is_used(sockDistance) || socket_is_used(sockColor))) { in update_voronoi_node_crackle()
1164 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_coloring() local
1165 nodeAddLink(ntree, node, sockDistance, link->tonode, link->tosock); in update_voronoi_node_coloring()
1171 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_coloring() local
1172 if (link->fromsock == sockDistance) { in update_voronoi_node_coloring()
1198 bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); in update_voronoi_node_square_distance() local
1201 socket_is_used(sockDistance)) { in update_voronoi_node_square_distance()
1209 if (link->fromsock == sockDistance) { in update_voronoi_node_square_distance()
1218 nodeAddLink(ntree, node, sockDistance, multiplyNode, sockMultiplyA); in update_voronoi_node_square_distance()
[all …]