Home
last modified time | relevance | path

Searched refs:soldier_last_time_moved_x (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h331 int soldier_last_time_moved_x; variable
H A Dgamestate.cpp884 this->soldier_last_time_moved_x = -1; in PlayingGameState()
1963 if( soldier_last_time_moved_x == -1 ) in update()
1964 soldier_last_time_moved_x = game_g->getGameTime(); in update()
1974 while( game_g->getGameTime() - soldier_last_time_moved_x > soldier_move_rate_c ) { in update()
1976 soldier_last_time_moved_x += soldier_move_rate_c; in update()