Searched refs:soldiers_last_time_turned (Results 1 – 2 of 2) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ | ||
H A D | gamestate.h | 336 int soldiers_last_time_turned; variable |
H A D | gamestate.cpp | 889 this->soldiers_last_time_turned = 0; in PlayingGameState() |