Searched refs:solidFillShader (Results 1 – 1 of 1) sorted by relevance
74 OwnPtr<SolidFillShader> solidFillShader = SolidFillShader::create(context.get()); in create() local75 if (!solidFillShader) in create()89 …return adoptRef(new SharedGraphicsContext3D(context.release(), solidFillShader.release(), texShade… in create()93 …D(PassRefPtr<GraphicsContext3D> context, PassOwnPtr<SolidFillShader> solidFillShader, PassOwnPtr<T… in SharedGraphicsContext3D() argument97 , m_solidFillShader(solidFillShader) in SharedGraphicsContext3D()