Searched refs:soundPan (Results 1 – 11 of 11) sorted by relevance
362 _varMaggieSoundPan = _vm->_actors[kActorMaggie]->soundPan(75); in ClickedByPlayer()619 _varMaggieSoundPan = _vm->_actors[kActorMaggie]->soundPan(75); in GoalChanged()912 _varMaggieSoundPan = _vm->_actors[kActorMaggie]->soundPan(75); in UpdateAnimation()1014 _varMaggieSoundPan = _vm->_actors[kActorMaggie]->soundPan(75); in ChangeAnimationMode()1077 _varMaggieSoundPan = _vm->_actors[kActorMaggie]->soundPan(75); in ChangeAnimationMode()
133 int pan = _vm->_actors[actorId]->soundPan(); in playSpeechLine()
265 int soundPan(uint8 overrideRange = 35) const;
297 _vm->_audioSpeech->playSpeechLine(_enemyId, sentenceId, 75, enemy->soundPan(), 99); in hitAttempt()
1583 int Actor::soundPan(uint8 overrideRange) const { in soundPan() function in BladeRunner::Actor
129 int pan = _vm->_actors[actorId]->soundPan(); in playSpeechLine()
262 int soundPan() const;
295 _vm->_audioSpeech->playSpeechLine(_enemyId, sentenceId, 75, enemy->soundPan(), 99); in hitAttempt()
1287 int Actor::soundPan() const { in soundPan() function in BladeRunner::Actor
1093 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Left_Footstep_Walk()1105 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Right_Footstep_Walk()1117 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Left_Footstep_Run()1129 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Right_Footstep_Run()
1124 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Left_Footstep_Walk()1136 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Right_Footstep_Walk()1148 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Left_Footstep_Run()1160 _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); in Sound_Right_Footstep_Run()