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Searched refs:soundPos3 (Results 1 – 9 of 9) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_alarm.c159 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in alarmbox_use()
232 ent->soundPos3 = G_SoundIndex( "sound/world/alarmswitch.wav" ); in SP_alarm_box()
H A Dg_cmds.c2086 if ( traceEnt->soundPos3 ) { in Cmd_WolfKick_f()
2087 G_AddEvent( traceEnt, EV_GENERAL_SOUND, traceEnt->soundPos3 ); in Cmd_WolfKick_f()
2105 if ( traceEnt->soundPos3 ) { in Cmd_WolfKick_f()
2106 G_AddEvent( traceEnt, EV_GENERAL_SOUND, traceEnt->soundPos3 ); in Cmd_WolfKick_f()
H A Dg_mover.c1198 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in Reached_TrinaryMover()
1220 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in Reached_TrinaryMover()
2120 ent->soundPos3 = G_SoundIndex( va( "sound/movers/doors/door%i_locked.wav", doortype ) ); // locked in DoorSetSounds()
2155 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in G_TryDoor()
2167 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in G_TryDoor()
2384 ent->soundPos1 = ent->soundPos3 = G_SoundIndex( "sound/movers/doors/dr1_end.wav" ); in SP_func_secret()
H A Dg_local.h223 int soundPos3; member
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_alarm.c171 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in alarmbox_use()
262 ent->soundPos3 = G_SoundIndex( "sound/world/alarmswitch.wav" ); in SP_alarm_box()
H A Dg_misc.c2220 G_Sound( self, self->soundPos3 ); // death sound in mg42_die()
2289 ent->soundPos3 = G_SoundIndex( "sound/weapons/mg42/mg42_death.wav" ); // die sound in mg42_spawn()
2321 base->soundPos3 = ent->soundPos3; //----(SA) in mg42_spawn()
2365 gun->soundPos3 = ent->soundPos3; //----(SA) in mg42_spawn()
H A Dg_mover.c1187 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in Reached_TrinaryMover()
1209 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in Reached_TrinaryMover()
2126 ent->soundPos3 = G_SoundIndex( va( "door%i_locked", doortype ) ); // locked in DoorSetSounds()
2170 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in G_TryDoor()
2182 G_AddEvent( ent, EV_GENERAL_SOUND, ent->soundPos3 ); in G_TryDoor()
2398 ent->soundPos1 = ent->soundPos3 = G_SoundIndex( "sound/movers/doors/dr1_end.wav" ); in SP_func_secret()
H A Dg_cmds.c1723 G_AddEvent( traceEnt, EV_GENERAL_SOUND, traceEnt->soundPos3 ); in Cmd_WolfKick_f()
1740 G_AddEvent( traceEnt, EV_GENERAL_SOUND, traceEnt->soundPos3 ); in Cmd_WolfKick_f()
H A Dg_local.h223 int soundPos3; member