/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | audio.c | 174 if ( get_hash_entry( sound_contexts_, sound_context, in bind_sounds_to_context() 187 del_hash_entry( sound_contexts_, sound_context, NULL ); in bind_sounds_to_context() 434 bool_t play_sound( char *sound_context, int loop ) in play_sound() argument 451 if ( ! get_hash_entry( sound_contexts_, sound_context, in play_sound() 484 bool_t halt_sound( char *sound_context ) in halt_sound() argument 501 if ( ! get_hash_entry( sound_contexts_, sound_context, in halt_sound() 530 bool_t set_sound_volume( char *sound_context, int volume ) in set_sound_volume() argument 535 if ( ! get_hash_entry( sound_contexts_, sound_context, in set_sound_volume() 803 bool_t play_sound( char *sound_context ) in play_sound() argument 840 bool_t halt_sound( char *sound_context ) in halt_sound() argument [all …]
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H A D | audio.h | 35 void bind_sounds_to_context( char *sound_context, char **names, int num_sounds ); 36 bool_t play_sound( char *sound_context, int loop ); 37 bool_t halt_sound( char *sound_context ); 38 bool_t set_sound_volume( char *sound_context, int volume );
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/dports/net-im/dino/dino-0.2.2/plugins/notification-sound/src/ |
H A D | plugin.vala | 6 private Canberra.Context sound_context; 10 Canberra.Context.create(out sound_context); 13 …sound_context.play(0, Canberra.PROP_EVENT_ID, "message-new-instant", Canberra.PROP_EVENT_DESCRIPTI…
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/dports/games/quadrapassel/quadrapassel-40.2/src/ |
H A D | game-view.vala | 349 private GSound.Context sound_context; 364 sound_context = new GSound.Context (); 381 _play_sound (name, sound_context); 385 private static void _play_sound (string _name, GSound.Context sound_context) 391 sound_context.play_simple (null, GSound.Attribute.MEDIA_NAME, name,
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/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/src/ |
H A D | nibbles-view.vala | 838 private GSound.Context sound_context; 853 sound_context = new GSound.Context (); 870 _play_sound (name, sound_context); 874 private static void _play_sound (string _name, GSound.Context sound_context) 881 sound_context.play_simple (null, GSound.Attribute.MEDIA_NAME, name,
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/dports/games/gnome-taquin/gnome-taquin-3.38.1/src/ |
H A D | taquin-main.vala | 544 private GSound.Context sound_context; 566 sound_context = new GSound.Context (); 583 _play_sound (sound, sound_context); 587 private static void _play_sound (Sound sound, GSound.Context sound_context) 608 sound_context.play_simple (null, GSound.Attribute.MEDIA_NAME, name,
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Helpers.ocd/UserAction.ocd/ |
H A D | Script.c | 988 var sound_context; in EvalAct_Sound() local 991 sound_context = EvaluateValue("Object", props.SourceObject, context); in EvalAct_Sound() 992 if (!sound_context) return; in EvalAct_Sound() 996 sound_context = Global; in EvalAct_Sound() 1002 sound_context->Sound(props.Sound, true, volume, nil, props.Loop, nil, pitch); in EvalAct_Sound() 1008 sound_context->Sound(props.Sound, false, volume, plr, props.Loop, nil, pitch); in EvalAct_Sound()
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/dports/games/four-in-a-row/four-in-a-row-3.38.1/src/ |
H A D | four-in-a-row.vala | 1205 private GSound.Context sound_context; 1227 sound_context = new GSound.Context (); 1244 do_play_sound (id, sound_context); 1248 private static void do_play_sound (SoundID id, GSound.Context sound_context) 1267 sound_context.play_simple (null, GSound.Attribute.MEDIA_NAME, name,
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/dports/games/iagno/iagno-3.38.1/src/ |
H A D | iagno.vala | 988 private GSound.Context sound_context; 1009 sound_context = new GSound.Context (); 1026 _play_sound (sound, sound_context, theme_manager); 1030 …private static inline void _play_sound (Sound sound, GSound.Context sound_context, ThemeManager th… 1051 sound_context.play_simple (null, GSound.Attribute.MEDIA_NAME, name,
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/dports/multimedia/pitivi/pitivi-0.999/pitivi/ |
H A D | render.py | 936 sound_context = GSound.Context() 938 sound_context.init() 939 sound_context.play_simple({GSound.ATTR_EVENT_ID: "complete"})
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