Home
last modified time | relevance | path

Searched refs:sound_enable (Results 1 – 25 of 58) sorted by relevance

123

/dports/devel/sdl12/SDL-1.2.15/src/audio/mint/
H A DSDL_mintaudio_stfa.c167 cookie_stfa->sound_enable=STFA_PLAY_DISABLE; in Mint_LockAudio()
177 cookie_stfa->sound_enable=STFA_PLAY_ENABLE|STFA_PLAY_REPEAT; in Mint_UnlockAudio()
187 cookie_stfa->sound_enable=STFA_PLAY_DISABLE; in Mint_CloseAudio()
252 cookie_stfa->sound_enable=STFA_PLAY_DISABLE; in Mint_InitAudio()
285 cookie_stfa->sound_enable=STFA_PLAY_ENABLE|STFA_PLAY_REPEAT; in Mint_InitAudio()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dnamco.c67 static int sound_enable; variable
178 if (sound_enable == 0) in namco_update_mono()
249 if (sound_enable == 0) in namco_update_stereo()
385 sound_enable = 1; in namco_sh_start()
429 sound_enable = data; in WRITE_HANDLER()
524 sound_enable = enable; in polepos_sound_enable()
601 sound_enable = offset; in WRITE_HANDLER()
606 sound_enable = enable; in mappy_sound_enable()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A Dnamco.c47 static int sound_enable; variable
97 if (sound_enable == 0) in namco_update_mono()
195 if (sound_enable == 0) in namco_update_stereo()
363 sound_enable = 1; in namco_sh_start()
394 sound_enable = data; in WRITE_HANDLER()
466 sound_enable = offset; in WRITE_HANDLER()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dnamco.c65 static int sound_enable; variable
168 if (sound_enable == 0) in namco_update_mono()
239 if (sound_enable == 0) in namco_update_stereo()
375 sound_enable = 1; in namco_sh_start()
419 sound_enable = data; in WRITE_HANDLER()
579 sound_enable = offset; in WRITE_HANDLER()
H A Dx1_010.c85 static int sound_enable = 0; // sound output enable/disable variable
234 sound_enable = data; in seta_sound_enable_w()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/
H A Dwiping_sndhrdw.c42 static int sound_enable; variable
88 if (sound_enable == 0) in wiping_update_mono()
188 sound_enable = 1; in wiping_sh_start()
H A Dgomoku_sndhrdw.c41 static int sound_enable; variable
87 if (sound_enable == 0) in gomoku_update_mono()
187 sound_enable = 1; in gomoku_sh_start()
H A Dflower_sndhrdw.c40 static int sound_enable; variable
86 if (sound_enable == 0) in flower_update_mono()
180 sound_enable = 1; in flower_sh_start()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/
H A Dgomoku_sndhrdw.c41 static int sound_enable; variable
87 if (sound_enable == 0) in gomoku_update_mono()
187 sound_enable = 1; in gomoku_sh_start()
H A Dwiping_sndhrdw.c42 static int sound_enable; variable
88 if (sound_enable == 0) in wiping_update_mono()
188 sound_enable = 1; in wiping_sh_start()
H A Dflower_sndhrdw.c40 static int sound_enable; variable
86 if (sound_enable == 0) in flower_update_mono()
180 sound_enable = 1; in flower_sh_start()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/
H A Dwiping.c47 static int sound_enable; variable
93 if (sound_enable == 0) in wiping_update_mono()
196 sound_enable = 1; in wiping_sh_start()
/dports/net-mgmt/kismet/kismet-2016-07-R1/
H A Dsoundcontrol.h58 void SetSoundEnable(int en) { sound_enable = en; } in SetSoundEnable()
82 int sound_enable, speech_enable, speech_festival; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_crbaloon.cpp27 static INT32 sound_enable; variable
165 sound_enable = data & 0x02; in sound_port_write()
167 if (sound_enable) { in sound_port_write()
328 sound_enable = 0; in DrvDoReset()
564 if (!sound_enable) in DrvFrame()
597 SCAN_VAR(sound_enable); in DrvScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_crbaloon.cpp27 static INT32 sound_enable; variable
165 sound_enable = data & 0x02; in sound_port_write()
167 if (sound_enable) { in sound_port_write()
328 sound_enable = 0; in DrvDoReset()
569 if (!sound_enable) in DrvFrame()
605 SCAN_VAR(sound_enable); in DrvScan()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dnamco_snd.cpp41 INT32 sound_enable; member
230 if (chip->sound_enable == 0) in NamcoSoundUpdate_INT()
315 if (chip->sound_enable == 0) in NamcoSoundUpdateStereo_INT()
582 chip->sound_enable = (value) ? 1 : 0; in namco_15xx_sound_enable()
726 chip->sound_enable = 1; in NamcoSoundInit()
845 SCAN_VAR(chip->sound_enable); in NamcoSoundScan()
/dports/games/fkiss/fkiss-0.33/
H A Dsound.c89 static int sound_enable = 0; /* 0:disable other:enable */ variable
521 sound_enable = 1; in sound_init()
561 if (sound_enable && stat(name, &st) == 0)
587 if (!sound_enable)
680 if (!sound_enable)
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dnamco_snd.cpp41 INT32 sound_enable; member
142 if (chip->sound_enable == 0) in NamcoSoundUpdate()
236 if (chip->sound_enable == 0) in NamcoSoundUpdateStereo()
497 chip->sound_enable = (value) ? 1 : 0; in namco_15xx_sound_enable()
639 chip->sound_enable = 1; in NamcoSoundInit()
/dports/emulators/mess/mame-mame0226/src/devices/bus/coco/
H A Dcoco_multi.cpp110 virtual void set_sound_enable(bool sound_enable) override;
431 void coco_multipak_device::set_sound_enable(bool sound_enable) in set_sound_enable() argument
435 slot->set_line_value(line::SOUND_ENABLE, sound_enable ? line_value::ASSERT : line_value::CLEAR); in set_sound_enable()
H A Dcoco_ssc.cpp100 virtual void set_sound_enable(bool sound_enable) override;
275 void coco_ssc_device::set_sound_enable(bool sound_enable) in set_sound_enable() argument
277 if( sound_enable ) in set_sound_enable()
/dports/emulators/mame/mame-mame0226/src/devices/bus/coco/
H A Dcoco_multi.cpp110 virtual void set_sound_enable(bool sound_enable) override;
431 void coco_multipak_device::set_sound_enable(bool sound_enable) in set_sound_enable() argument
435 slot->set_line_value(line::SOUND_ENABLE, sound_enable ? line_value::ASSERT : line_value::CLEAR); in set_sound_enable()
H A Dcoco_ssc.cpp100 virtual void set_sound_enable(bool sound_enable) override;
275 void coco_ssc_device::set_sound_enable(bool sound_enable) in set_sound_enable() argument
277 if( sound_enable ) in set_sound_enable()
/dports/games/ltris/ltris-1.2.1/src/
H A Daudio.h51 void sound_enable( int enable );
/dports/games/lmarbles/lmarbles-1.0.8/src/
H A Daudio.h51 void sound_enable( int enable );
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dsound.h56 extern void sound_enable(int enable);

123