/dports/games/aisleriot/aisleriot-3.22.19/src/lib/ |
H A D | ar-sound.c | 48 ar_sound_canberra_play (const char *sound_name, in ar_sound_canberra_play() argument 58 name = g_strdup_printf ("%s.ogg", sound_name); in ar_sound_canberra_play() 84 CA_PROP_MEDIA_NAME, sound_name, in ar_sound_canberra_play() 91 CA_PROP_MEDIA_NAME, sound_name, in ar_sound_canberra_play() 98 CA_PROP_MEDIA_NAME, sound_name, in ar_sound_canberra_play() 108 sound_name, path, ca_strerror (rv)); in ar_sound_canberra_play() 166 ar_sound_play (const gchar * sound_name) in ar_sound_play() argument 184 ar_sound_play_for_screen (const gchar * sound_name, in ar_sound_play_for_screen() argument 188 ar_sound_canberra_play (sound_name, GAMES_SOUND_PLAIN, screen); in ar_sound_play_for_screen() 201 ar_sound_play_for_event (const gchar *sound_name, in ar_sound_play_for_event() argument [all …]
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H A D | ar-sound.h | 32 void ar_sound_play (const gchar *sound_name); 34 void ar_sound_play_for_screen (const gchar *sound_name, 36 void ar_sound_play_for_event (const gchar *sound_name, 38 void ar_sound_play_for_widget (const gchar *sound_name,
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | SoundInterface.h | 144 void setSkidSound (const char* sound_name) in setSkidSound() argument 152 void setRoadRideSound (const char* sound_name) in setRoadRideSound() argument 157 void setGrassRideSound (const char* sound_name) in setGrassRideSound() argument 162 void setGrassSkidSound (const char* sound_name) in setGrassSkidSound() argument 167 void setMetalSkidSound (const char* sound_name) in setMetalSkidSound() argument 172 void setAxleSound (const char* sound_name) in setAxleSound() argument 177 void setTurboSound (const char* sound_name) in setTurboSound() argument 194 void setBangSound (const char* sound_name) in setBangSound() argument 200 void setBottomCrashSound (const char* sound_name) in setBottomCrashSound() argument 206 void setBackfireSound (const char* sound_name) in setBackfireSound() argument [all …]
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | soundfactory.c | 64 sound_t *soundfactory_get(const char *sound_name) in soundfactory_get() argument 66 factorysound_t *f = hashtable_factorysound_t_find(samples, sound_name); in soundfactory_get() 71 resource_filepath(abs_path, sound_name, sizeof(abs_path), RESFP_READ); in soundfactory_get() 72 return sound_load(sound_name); in soundfactory_get() 89 const char *sound_name = "null"; in traverse() local 102 sound_name = nanoparser_get_string(p1); in traverse() 103 if(NULL == hashtable_factorysound_t_find(samples, sound_name)) { in traverse() 106 hashtable_factorysound_t_add(samples, sound_name, f); in traverse() 109 logfile_message("soundfactory: loaded sample '%s'", sound_name); in traverse()
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_sound.c | 46 } sound_name[] = { variable 342 if (sound_name[id].samples != NULL) { in SND_Load() 343 free (sound_name[id].samples); in SND_Load() 344 sound_name[id].samples = NULL; in SND_Load() 345 sound_name[id].length = 0; in SND_Load() 361 if (mono_mode != XBTrue && sound_name[id].mono == XBTrue) { in SND_Load() 376 sound_name[id].samples = sb; in SND_Load() 377 sound_name[id].length = sound_size; in SND_Load() 387 m = s = sound_name[id].samples; in SND_Load() 389 sound_name[id].length >>= 1; in SND_Load() [all …]
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H A D | xbsndsrv.c | 144 } sound_name[] = { variable 468 free (sound_name[number].samples); 469 sound_name[number].samples = NULL; 470 sound_name[number].length = 0; 479 sound_name[number].samples = sb; 495 sound_name[number].length >>= 1; 523 if (sound_name[id].samples != NULL) { 524 free (sound_name[id].samples); 525 sound_name[id].samples = NULL; 526 sound_name[id].length = 0; [all …]
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/menu/ |
H A D | sound.qc | 34 void(string sound_name) snd_play = 36 localsound(sound_name); 39 string(string sound_name, float complain) snd_loadsound = 43 c = precache_sound(sound_name); 46 error("Couldn't load ", sound_name, " !\n"); 50 void(string sound_name) snd_unloadsound =
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H A D | sound.qh | 25 void(string sound_name) snd_play; 27 string(string sound_name, float complain) snd_loadsound; 28 void(string sound_name) snd_unloadsound;
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | fn_event_functions.cpp | 641 Zdebug("fn_sound_heard_this(%s)", sound_name); in fn_sound_heard_this() 644 result = g_oSoundLogicEngine->MegaHeardThis(cur_id, sound_name); in fn_sound_heard_this() 654 Zdebug("fn_sound_new_entry(%s)", sound_name); in fn_sound_new_entry() 657 g_oSoundLogicEngine->AddSubscription(cur_id, sound_name); in fn_sound_new_entry() 667 Zdebug("fn_sound_remove_entry(%s)", sound_name); in fn_sound_remove_entry() 670 g_oSoundLogicEngine->RemoveSubscription(cur_id, sound_name); in fn_sound_remove_entry() 704 nHashedSoundID = HashString(sound_name); in fn_sound_get_x() 717 nHashedSoundID = HashString(sound_name); in fn_sound_get_z() 733 nHashedSoundID = HashString(sound_name); in fn_sound_fast_face() 784 nHashedSoundID = HashString(sound_name); in fn_sound_route_to_near() [all …]
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/notify-rust-4.5.5/src/ |
H A D | notification.rs | 74 #[cfg(target_os="macos")] pub(crate) sound_name: Option<String>, 75 #[cfg(target_os="windows")] pub(crate) sound_name: Option<String>, 158 pub fn sound_name(&mut self, name: &str) -> &mut Notification { 165 pub fn sound_name(&mut self, name: &str) -> &mut Notification { 166 self.sound_name = Some(name.to_owned()); 423 sound_name: Default::default(), 438 sound_name: Default::default(),
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H A D | macos.rs | 43 ¬ification.sound_name.as_ref().map(AsRef::as_ref), // sound in show_notification() 54 ¬ification.sound_name.as_ref().map(AsRef::as_ref), // sound in schedule_notification()
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/dports/games/stratagus/stratagus-3.2.0/src/sound/ |
H A D | script_sound.cpp | 62 const char *sound_name; in CclSoundForName() local 65 sound_name = LuaToString(l, -1); in CclSoundForName() 66 id = SoundForName(sound_name); in CclSoundForName() 185 const char *sound_name; in CclMapSound() local 188 sound_name = LuaToString(l, 1); in CclMapSound() 189 MapSound(sound_name, CclGetSound(l)); in CclMapSound()
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/dports/games/atris/atris-1.0.7/ |
H A D | sound.c | 35 char *sound_name[NUM_SOUND] = { /* english names */ variable 94 sound_name[which], ss->name); in play_sound_unless_already_playing() 158 sound_name[which], ss->name); in play_sound() 253 if (!strncasecmp(buf,sound_name[i],strlen(sound_name[i]))) { in load_sound_style() 265 sound_name[i], p, filename, SDL_GetError()); in load_sound_style() 275 printf(" %s",sound_name[i]); in load_sound_style()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | psndproj.c | 853 static char sound_name[200]; in FindAndLoadWavFile() local 854 sprintf (sound_name, "%s%s", FirstSoundDir,wavFileName); in FindAndLoadWavFile() 860 if(ffreadbuf(sound_name,&nLen)) in FindAndLoadWavFile() 862 return LoadWavFromFastFile(soundNum,sound_name); in FindAndLoadWavFile() 873 FILE* wavFile = OpenGameFile(sound_name, FILEMODE_READONLY, FILETYPE_PERM); in FindAndLoadWavFile() 877 sprintf (sound_name, "%s%s", SecondSoundDir,wavFileName); in FindAndLoadWavFile() 879 wavFile = OpenGameFile(sound_name, FILEMODE_READONLY, FILETYPE_PERM); in FindAndLoadWavFile() 889 return LoadWavFile(soundNum,sound_name) ; in FindAndLoadWavFile()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scpui/ |
H A D | SoundPlugin.cpp | 43 auto sound_name = part.substr(state_end + 1); in parse_sound_value() local 44 drop_white_space(sound_name); in parse_sound_value() 46 auto snd = gamesnd_get_by_iface_name(sound_name.c_str()); in parse_sound_value() 49 error += sound_name; in parse_sound_value()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/sound/ |
H A D | script_sound.cpp | 63 const char *sound_name; in CclSoundForName() local 66 sound_name = LuaToString(l, -1); in CclSoundForName() 67 id = SoundForName(sound_name); in CclSoundForName() 186 const char *sound_name; in CclMapSound() local 189 sound_name = LuaToString(l, 1); in CclMapSound() 190 MapSound(sound_name, CclGetSound(l)); in CclMapSound()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | sound.c | 81 char *sound_name; // Filename of the sound chunk (allocated) member 99 slot->sound_name = NULL; in _SFX_cache_init() 114 free(slot->sound_name); in _SFX_cache_free_slot() 115 slot->sound_name = NULL; in _SFX_cache_free_slot() 180 slot->sound_name = my_strdup((char *)filename); in _SFX_cache_fill_slot() 219 if (!strcmp(SFX_cache.slots[i].sound_name, filename)) { in _SFX_cache_find_filename()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/media/ |
H A D | global_media.cpp | 239 void GlobalMedia::_LoadSoundFile(const std::string& sound_name, const std::string& filename) in _LoadSoundFile() argument 241 if (filename.empty() || sound_name.empty()) in _LoadSoundFile() 244 _sounds[sound_name] = new vt_audio::SoundDescriptor(); in _LoadSoundFile() 245 if(!_sounds[sound_name]->LoadAudio(filename)) in _LoadSoundFile()
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | sound.h | 213 extern void MapSound(const std::string &sound_name, CSound *id); 215 extern CSound *SoundForName(const std::string &sound_name); 217 extern CSound *MakeSound(const std::string &sound_name, const std::vector<std::string> &files);
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/dports/games/openclonk/openclonk-release-8.1-src/tools/ |
H A D | list_unused_sounds.py | 16 sound_name = os.path.splitext(os.path.basename(sound_path))[0] 20 return get_namespace_ocd(dir_name) + sound_name 23 return get_namespace_ocg(dir_name) + sound_name 26 return sound_name
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/scriptengine/ |
H A D | script_audio.cpp | 43 void playSound(const std::string* sound_name) in playSound() argument 45 SFXManager::get()->quickSound(*sound_name); in playSound()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | sound.h | 259 extern void MapSound(const std::string &sound_name, CSound *id); 261 extern CSound *SoundForName(const std::string &sound_name); 263 extern CSound *MakeSound(const std::string &sound_name, const std::vector<std::string> &files);
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/dports/audio/gbsplay/gbsplay-0.0.94/ |
H A D | gbsplay.c | 78 static char *sound_name = PLUGOUT_DEFAULT; variable 102 { "output_plugin", &sound_name, cfg_string }, 379 sound_name, in usage() 439 sound_name = optarg; in parseopts() 663 if (strcmp(sound_name, "list") == 0) { in select_plugin() 668 plugout = plugout_select_by_name(sound_name); in select_plugin() 671 sound_name); in select_plugin() 718 sound_name); in main()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_parse.c | 290 for (; cl.sound_name[cls.downloadnumber][0]; cls.downloadnumber++) { in Sound_NextDownload() 291 s = cl.sound_name[cls.downloadnumber]; in Sound_NextDownload() 297 if (!cl.sound_name[i][0]) in Sound_NextDownload() 299 cl.sound_precache[i] = S_PrecacheSound(cl.sound_name[i]); in Sound_NextDownload() 611 memset(cl.sound_name, 0, sizeof(cl.sound_name)); in CL_ParseServerData() 627 const int NAMELEN = sizeof(cl.sound_name[0]); in CL_ParseSoundlist() 642 name = cl.sound_name[numsounds]; in CL_ParseSoundlist()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | 262intf.c | 76 sprintf(buf[i],"%s #%d ch%c",sound_name(msound),chip,'A'+i); in YMF262_sh_start() 77 log_cb(RETRO_LOG_DEBUG, LOGPRE "%s #%d ch%c",sound_name(msound),chip,'A'+i); in YMF262_sh_start()
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