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Searched refs:sound_precache (Results 1 – 25 of 151) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_parse.c193 S_StartSound(ent, channel, cl.sound_precache[sound_num], pos, in CL_ParseStartSoundPacket()
269 char **sound_precache = malloc(sizeof(char*) * MAX_SOUNDS); in CL_ParseServerInfo() local
273 sound_precache[i] = malloc(sizeof(char*) * MAX_QPATH); in CL_ParseServerInfo()
334 memset(cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo()
347 strcpy(sound_precache[numsounds], in); in CL_ParseServerInfo()
372 cl.sound_precache[i] = S_PrecacheSound(sound_precache[i]); in CL_ParseServerInfo()
393 free(sound_precache[i]); in CL_ParseServerInfo()
394 free(sound_precache); in CL_ParseServerInfo()
912 S_StaticSound(cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
929 S_StaticSound(cl.sound_precache[sound_num], org, vol, atten); in CL_ParseFitzStaticSound2()
/dports/games/tenebrae/tenebrae_0/
H A Dcl_parse.c136 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket()
211 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
275 memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo()
286 strncpy (sound_precache[numsounds], str, sizeof(sound_precache[numsounds])); in CL_ParseServerInfo()
308 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo()
802 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
H A Dsv_main.c140 && sv.sound_precache[sound_num] ; sound_num++) in SV_StartSound()
141 if (!strcmp(sample, sv.sound_precache[sound_num])) in SV_StartSound()
144 if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] ) in SV_StartSound()
215 for (s = sv.sound_precache+1 ; *s ; s++) in SV_SendServerinfo()
1224 sv.sound_precache[0] = pr_strings; in SV_SpawnServer()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_parse.c157 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket()
234 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
291 memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo()
299 strcpy (sound_precache[numsounds], str); in CL_ParseServerInfo()
326 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo()
737 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
H A Dsv_main.c153 && sv.sound_precache[sound_num] ; sound_num++) in SV_StartSound()
154 if (!strcmp(sample, sv.sound_precache[sound_num])) in SV_StartSound()
157 if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] ) in SV_StartSound()
247 for (s = sv.sound_precache+1 ; *s ; s++) in SV_SendServerinfo()
1215 sv.sound_precache[0] = pr_strings; in SV_SpawnServer()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_parse.c198 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, in CL_ParseStartSoundPacket()
332 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
402 memset (cl.sound_precache, 0, sizeof (cl.sound_precache)); in CL_ParseServerInfo()
411 strcpy (sound_precache[cl.numsounds], str); in CL_ParseServerInfo()
428 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo()
812 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcl_demo.c230 for (i=1; cl.sound_precache[i]; i++) //FIXME: might not send any if nosound is set in CL_Record_Serverdata()
231 MSG_WriteString (&net_message, cl.sound_precache[i]->name); in CL_Record_Serverdata()
287 for (idx = 1; idx < MAX_SOUNDS && cl.sound_precache[idx]; idx++) in CL_Record_Prespawn()
288 if (cl.sound_precache[idx] == ss->sfx) in CL_Record_Prespawn()
H A Dcl_parse.c833 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket()
915 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
1035 memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo()
1045 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo()
1072 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo()
1578 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
1620 cl.sound_precache[index] = S_PrecacheSound (name); in CL_ParsePrecache()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_servercmds.cpp152 cgs.sound_precache[ num-CS_SOUNDS] = cgi_S_RegisterSound( str ); in CG_ConfigStringModified()
184 …CG_CaptionText( CG_Argv( 1 ), sound >= 0 && sound < MAX_SOUNDS ? cgs.sound_precache[sound] : NULL_… in CG_CaptionText_f()
H A Dcg_event.cpp731 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent()
733 cgi_S_StartSound (NULL, es->number, CHAN_AUTO, cgs.sound_precache[ es->eventParm ] ); in CG_EntityEvent()
744 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent()
745 cgi_S_StartSound (NULL, cg.snap->ps.clientNum, CHAN_AUTO, cgs.sound_precache[ es->eventParm ] ); in CG_EntityEvent()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_parse.c193 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
575 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
656 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
659 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_parse.c193 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
575 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
656 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
659 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_servercmds.cpp205 cgs.sound_precache[ num-CS_SOUNDS] = cgi_S_RegisterSound( str ); in CG_ConfigStringModified()
237 …CG_CaptionText( CG_Argv( 1 ), sound >= 0 && sound < MAX_SOUNDS ? cgs.sound_precache[sound] : NULL_… in CG_CaptionText_f()
H A Dcg_event.cpp696 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent()
698 cgi_S_StartSound (NULL, es->number, CHAN_AUTO, cgs.sound_precache[ es->eventParm ] ); in CG_EntityEvent()
709 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent()
710 cgi_S_StartSound (NULL, cg.snap->ps.clientNum, CHAN_AUTO, cgs.sound_precache[ es->eventParm ] ); in CG_EntityEvent()
/dports/games/xonotic/Xonotic/source/qcsrc/common/sounds/
H A Dall.qh17 FOREACH(Sounds, true, it.sound_precache(it));
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_parse.c181 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); in CL_ParseStartSoundPacket()
256 char sound_precache[MAX_SOUNDS][MAX_QPATH]; in CL_ParseServerInfo() local
332 memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); in CL_ParseServerInfo()
343 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo()
391 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); in CL_ParseServerInfo()
1022 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); in CL_ParseStaticSound()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_parse.c187 cl.sound_precache[i] = S_RegisterSound(cl.configstrings[CS_SOUNDS + i]); in CL_RegisterSounds()
538 cl.sound_precache[i - CS_SOUNDS] = S_RegisterSound(cl.configstrings[i]); in CL_ParseConfigString()
609 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
612 S_StartSound(pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_parse.c265 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
639 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
720 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
723 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_parse.c201 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
575 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
656 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
659 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_parse.c248 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
697 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
780 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
783 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_parse.c248 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
697 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
780 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
783 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dnetchan.h67 int Net_Log_Init (const char **sound_precache);
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dsv_send.c374 && sv.sound_precache[sound_num]; sound_num++) in SV_StartSound()
375 if (!strcmp(sample, sv.sound_precache[sound_num])) in SV_StartSound()
378 if (sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num]) { in SV_StartSound()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_pr_cpqw.c664 && sv.sound_precache[sound_num]; sound_num++) in PF_clientsound()
665 if (!strcmp (sample, sv.sound_precache[sound_num])) in PF_clientsound()
668 if (sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num]) { in PF_clientsound()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_parse.c345 cl.sound_precache[i] = S_RegisterSound (cl.configstrings[CS_SOUNDS+i]); in CL_RegisterSounds()
972 cl.sound_precache[i-CS_SOUNDS] = S_RegisterSound (cl.configstrings[i]); in CL_ParseConfigString()
1089 if (!cl.sound_precache[sound_num]) in CL_ParseStartSoundPacket()
1092 S_StartSound (pos, ent, channel, cl.sound_precache[sound_num], volume, attenuation, ofs); in CL_ParseStartSoundPacket()

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