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Searched refs:sound_sources (Results 1 – 9 of 9) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeSound.cpp79 static int sound_sources=10; variable
80 static tConfItem<int> ss("SOUND_SOURCES",sound_sources);
103 if (real_sound_sources>sound_sources+4) in fill_audio()
105 if (real_sound_sources>sound_sources+1) in fill_audio()
107 if (real_sound_sources<sound_sources-4) in fill_audio()
109 if (real_sound_sources<sound_sources-1) in fill_audio()
820 sound_sources,2,20,2);
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dl_tr3.cpp296 …this->sound_sources = (tr_sound_source_t*)malloc(this->sound_sources_count * sizeof(tr_sound_sourc… in read_tr3_level()
299 this->sound_sources[i].x = read_bit32(src); in read_tr3_level()
300 this->sound_sources[i].y = read_bit32(src); in read_tr3_level()
301 this->sound_sources[i].z = read_bit32(src); in read_tr3_level()
303 this->sound_sources[i].sound_id = read_bitu16(src); in read_tr3_level()
304 this->sound_sources[i].flags = read_bitu16(src); in read_tr3_level()
H A Dl_tr2.cpp350 …this->sound_sources = (tr_sound_source_t*)malloc(this->sound_sources_count * sizeof(tr_sound_sourc… in read_tr2_level()
353 this->sound_sources[i].x = read_bit32(src); in read_tr2_level()
354 this->sound_sources[i].y = read_bit32(src); in read_tr2_level()
355 this->sound_sources[i].z = read_bit32(src); in read_tr2_level()
357 this->sound_sources[i].sound_id = read_bitu16(src); in read_tr2_level()
358 this->sound_sources[i].flags = read_bitu16(src); in read_tr2_level()
H A Dl_tr5.cpp753 …this->sound_sources = (tr_sound_source_t*)malloc(this->sound_sources_count * sizeof(tr_sound_sourc… in read_tr5_level()
756 this->sound_sources[i].x = read_bit32(src); in read_tr5_level()
757 this->sound_sources[i].y = read_bit32(src); in read_tr5_level()
758 this->sound_sources[i].z = read_bit32(src); in read_tr5_level()
760 this->sound_sources[i].sound_id = read_bitu16(src); in read_tr5_level()
761 this->sound_sources[i].flags = read_bitu16(src); in read_tr5_level()
H A Dl_tr1.cpp728 …this->sound_sources = (tr_sound_source_t*)malloc(this->sound_sources_count * sizeof(tr_sound_sourc… in read_tr_level()
731 this->sound_sources[i].x = read_bit32(src); in read_tr_level()
732 this->sound_sources[i].y = read_bit32(src); in read_tr_level()
733 this->sound_sources[i].z = read_bit32(src); in read_tr_level()
735 this->sound_sources[i].sound_id = read_bitu16(src); in read_tr_level()
736 this->sound_sources[i].flags = read_bitu16(src); in read_tr_level()
H A Dl_tr4.cpp676 …this->sound_sources = (tr_sound_source_t*)malloc(this->sound_sources_count * sizeof(tr_sound_sourc… in read_tr4_level()
679 this->sound_sources[i].x = read_bit32(newsrc); in read_tr4_level()
680 this->sound_sources[i].y = read_bit32(newsrc); in read_tr4_level()
681 this->sound_sources[i].z = read_bit32(newsrc); in read_tr4_level()
683 this->sound_sources[i].sound_id = read_bitu16(newsrc); in read_tr4_level()
684 this->sound_sources[i].flags = read_bitu16(newsrc); in read_tr4_level()
H A Dl_main.h86 this->sound_sources = NULL; // destroyed in TR_Level()
250 free(this->sound_sources); in ~TR_Level()
251 this->sound_sources = NULL; in ~TR_Level()
512 tr_sound_source_t *sound_sources; ///< \brief sound sources. variable
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio.cpp1659 audio_world_data.audio_emitters[i].sound_index = tr->sound_sources[i].sound_id; in Audio_GenSamples()
1660 audio_world_data.audio_emitters[i].position[0] = tr->sound_sources[i].x; in Audio_GenSamples()
1661 audio_world_data.audio_emitters[i].position[1] = tr->sound_sources[i].z; in Audio_GenSamples()
1662 audio_world_data.audio_emitters[i].position[2] = -tr->sound_sources[i].y; in Audio_GenSamples()
1663 audio_world_data.audio_emitters[i].flags = tr->sound_sources[i].flags; in Audio_GenSamples()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmap_constructors.cpp1145 short sound_sources= 0; in precalculate_polygon_sound_sources() local
1171 if (close) add_map_index(object_index, &sound_sources); in precalculate_polygon_sound_sources()
1175 add_map_index(NONE, &sound_sources); in precalculate_polygon_sound_sources()