/dports/x11-wm/vtwm/vtwm-5.5.0/ |
H A D | sound.c | 141 static int sound_state = 0; variable 186 return ((sound_state ^= 1)); in ToggleSounds() 263 sound_state = SOUND_ACTIVE | SOUND_ESD; in ESDOpenSound() 553 if (sound_state & SOUND_RPLAY) in CloseSound() 557 if (sound_state & SOUND_ESD) in CloseSound() 561 if (sound_state & SOUND_OSS) in CloseSound() 570 sound_state = 0; in CloseSound() 656 if (!(sound_state & SOUND_ACTIVE)) in PlaySound() 671 if (sound_state & SOUND_RPLAY) in PlaySound() 678 if (sound_state & SOUND_ESD) in PlaySound() [all …]
|
H A D | twm.c | 185 int sound_state = 0; in main() local 703 sound_state = ToggleSounds(); in main() 704 sound_state ^= 1; in main() 705 if (sound_state == 0) in main() 983 if (sound_state == 1) in main()
|
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Mapper_Vrc6.cpp | 43 vrc6_apu_state_t sound_state; member 52 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap() 53 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap() 79 sound.save_state( &sound_state ); in save_state() 172 memcpy( sound_state.regs, old_sound_regs, sizeof sound_state.regs ); in read_state() 176 sound.load_state( sound_state ); in read_state()
|
H A D | Mapper_Fme7.cpp | 34 fme7_apu_state_t sound_state; // only used when saving/restoring state member 43 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap() 44 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap() 70 sound.save_state( &sound_state ); in save_state() 80 sound.load_state( sound_state ); in read_state()
|
H A D | Mapper_Namco106.cpp | 32 namco_state_t sound_state; member 199 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap() 200 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap() 205 sound.save_state( &sound_state ); in save_state() 215 sound.load_state( sound_state ); in read_state()
|
H A D | Mapper_Vrc7.cpp | 33 vrc7_snapshot_t sound_state; member 53 sound.save_snapshot( &sound_state ); in save_state() 66 sound.load_snapshot( sound_state, in.size ); in load_state() 75 memset( &sound_state, 0, sizeof sound_state ); in reset_state()
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | bigevglf.c | 95 static UINT8 sound_state = 0; variable 110 sound_state |= 2; in from_sound_latch_callback() 126 UINT8 ret = sound_state; in READ_HANDLER() 129 sound_state &= ~2; /* read from port 21 clears bit 1 in status */ in READ_HANDLER() 137 return sound_state; in READ_HANDLER() 144 sound_state &= ~1; in nmi_callback() 154 sound_state |= 1; in READ_HANDLER()
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | bigevglf.c | 95 static UINT8 sound_state = 0; variable 110 sound_state |= 2; in from_sound_latch_callback() 126 UINT8 ret = sound_state; in READ_HANDLER() 129 sound_state &= ~2; /* read from port 21 clears bit 1 in status */ in READ_HANDLER() 137 return sound_state; in READ_HANDLER() 144 sound_state &= ~1; in nmi_callback() 154 sound_state |= 1; in READ_HANDLER()
|
/dports/x11-wm/ctwm/ctwm-4.0.3/ |
H A D | sound.c | 24 static int sound_state = 1; variable 230 if(sound_state == 0) { in play_sound() 280 sound_state ^= 1; in toggle_sound()
|
/dports/emulators/teo/teo/src/win/wgui/ |
H A D | wsetting.c | 70 int sound_state = FALSE; in update_state() local 76 sound_state = TRUE; in update_state() 81 EnableWindow(GetDlgItem(hDlg, IDC_SOUND_CHECK), sound_state); in update_state()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/ |
H A D | d_zaxxon.cpp | 70 static UINT8 *sound_state; variable 424 UINT8 diff = data ^ sound_state[0]; in STDDIPINFO() 425 sound_state[0] = data; in STDDIPINFO() 458 UINT8 diff = data ^ sound_state[1]; in ZaxxonPPIWriteB() 459 sound_state[1] = data; in ZaxxonPPIWriteB() 473 UINT8 diff = data ^ sound_state[2]; in ZaxxonPPIWriteC() 474 sound_state[2] = data; in ZaxxonPPIWriteC() 493 UINT8 diff = data ^ sound_state[1]; in CongoPPIWriteB() 494 sound_state[1] = data; in CongoPPIWriteB() 501 UINT8 diff = data ^ sound_state[2]; in CongoPPIWriteC() [all …]
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/sega/ |
H A D | d_zaxxon.cpp | 70 static UINT8 *sound_state; variable 424 UINT8 diff = data ^ sound_state[0]; in STDDIPINFO() 425 sound_state[0] = data; in STDDIPINFO() 458 UINT8 diff = data ^ sound_state[1]; in ZaxxonPPIWriteB() 459 sound_state[1] = data; in ZaxxonPPIWriteB() 473 UINT8 diff = data ^ sound_state[2]; in ZaxxonPPIWriteC() 474 sound_state[2] = data; in ZaxxonPPIWriteC() 493 UINT8 diff = data ^ sound_state[1]; in CongoPPIWriteB() 494 sound_state[1] = data; in CongoPPIWriteB() 501 UINT8 diff = data ^ sound_state[2]; in CongoPPIWriteC() [all …]
|
/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | bigevglf.cpp | 83 uint8_t sound_state = m_soundlatch[0]->pending_r() ? 0 : 1; in soundstate_r() local 84 sound_state |= m_soundlatch[1]->pending_r() ? 2 : 0; in soundstate_r() 85 return sound_state; in soundstate_r()
|
/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | bigevglf.cpp | 83 uint8_t sound_state = m_soundlatch[0]->pending_r() ? 0 : 1; in soundstate_r() local 84 sound_state |= m_soundlatch[1]->pending_r() ? 2 : 0; in soundstate_r() 85 return sound_state; in soundstate_r()
|
/dports/audio/snd/snd-21.2/ |
H A D | audio.c | 2658 static int sound_state = 0; variable 2798 sound_state = SOUND_INITIALIZED; in mus_audio_open_output() 2808 if (sound_state == SOUND_UNREADY) return(0); in fill_buffer() 2813 if ((sound_state == SOUND_INITIALIZED) && in fill_buffer() 2816 sound_state = SOUND_RUNNING; in fill_buffer() 2841 if (sound_state == SOUND_UNREADY) in mus_audio_write() 2945 if (sound_state != SOUND_UNREADY) in mus_audio_close() 2962 sound_state = SOUND_UNREADY; in mus_audio_close()
|