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Searched refs:sound_state (Results 1 – 15 of 15) sorted by relevance

/dports/x11-wm/vtwm/vtwm-5.5.0/
H A Dsound.c141 static int sound_state = 0; variable
186 return ((sound_state ^= 1)); in ToggleSounds()
263 sound_state = SOUND_ACTIVE | SOUND_ESD; in ESDOpenSound()
553 if (sound_state & SOUND_RPLAY) in CloseSound()
557 if (sound_state & SOUND_ESD) in CloseSound()
561 if (sound_state & SOUND_OSS) in CloseSound()
570 sound_state = 0; in CloseSound()
656 if (!(sound_state & SOUND_ACTIVE)) in PlaySound()
671 if (sound_state & SOUND_RPLAY) in PlaySound()
678 if (sound_state & SOUND_ESD) in PlaySound()
[all …]
H A Dtwm.c185 int sound_state = 0; in main() local
703 sound_state = ToggleSounds(); in main()
704 sound_state ^= 1; in main()
705 if (sound_state == 0) in main()
983 if (sound_state == 1) in main()
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DMapper_Vrc6.cpp43 vrc6_apu_state_t sound_state; member
52 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap()
53 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap()
79 sound.save_state( &sound_state ); in save_state()
172 memcpy( sound_state.regs, old_sound_regs, sizeof sound_state.regs ); in read_state()
176 sound.load_state( sound_state ); in read_state()
H A DMapper_Fme7.cpp34 fme7_apu_state_t sound_state; // only used when saving/restoring state member
43 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap()
44 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap()
70 sound.save_state( &sound_state ); in save_state()
80 sound.load_state( sound_state ); in read_state()
H A DMapper_Namco106.cpp32 namco_state_t sound_state; member
199 for ( unsigned i = 0; i < sizeof sound_state.delays / sizeof sound_state.delays [0]; i++ ) in swap()
200 set_le16( &sound_state.delays [i], sound_state.delays [i] ); in swap()
205 sound.save_state( &sound_state ); in save_state()
215 sound.load_state( sound_state ); in read_state()
H A DMapper_Vrc7.cpp33 vrc7_snapshot_t sound_state; member
53 sound.save_snapshot( &sound_state ); in save_state()
66 sound.load_snapshot( sound_state, in.size ); in load_state()
75 memset( &sound_state, 0, sizeof sound_state ); in reset_state()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dbigevglf.c95 static UINT8 sound_state = 0; variable
110 sound_state |= 2; in from_sound_latch_callback()
126 UINT8 ret = sound_state; in READ_HANDLER()
129 sound_state &= ~2; /* read from port 21 clears bit 1 in status */ in READ_HANDLER()
137 return sound_state; in READ_HANDLER()
144 sound_state &= ~1; in nmi_callback()
154 sound_state |= 1; in READ_HANDLER()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dbigevglf.c95 static UINT8 sound_state = 0; variable
110 sound_state |= 2; in from_sound_latch_callback()
126 UINT8 ret = sound_state; in READ_HANDLER()
129 sound_state &= ~2; /* read from port 21 clears bit 1 in status */ in READ_HANDLER()
137 return sound_state; in READ_HANDLER()
144 sound_state &= ~1; in nmi_callback()
154 sound_state |= 1; in READ_HANDLER()
/dports/x11-wm/ctwm/ctwm-4.0.3/
H A Dsound.c24 static int sound_state = 1; variable
230 if(sound_state == 0) { in play_sound()
280 sound_state ^= 1; in toggle_sound()
/dports/emulators/teo/teo/src/win/wgui/
H A Dwsetting.c70 int sound_state = FALSE; in update_state() local
76 sound_state = TRUE; in update_state()
81 EnableWindow(GetDlgItem(hDlg, IDC_SOUND_CHECK), sound_state); in update_state()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/
H A Dd_zaxxon.cpp70 static UINT8 *sound_state; variable
424 UINT8 diff = data ^ sound_state[0]; in STDDIPINFO()
425 sound_state[0] = data; in STDDIPINFO()
458 UINT8 diff = data ^ sound_state[1]; in ZaxxonPPIWriteB()
459 sound_state[1] = data; in ZaxxonPPIWriteB()
473 UINT8 diff = data ^ sound_state[2]; in ZaxxonPPIWriteC()
474 sound_state[2] = data; in ZaxxonPPIWriteC()
493 UINT8 diff = data ^ sound_state[1]; in CongoPPIWriteB()
494 sound_state[1] = data; in CongoPPIWriteB()
501 UINT8 diff = data ^ sound_state[2]; in CongoPPIWriteC()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/sega/
H A Dd_zaxxon.cpp70 static UINT8 *sound_state; variable
424 UINT8 diff = data ^ sound_state[0]; in STDDIPINFO()
425 sound_state[0] = data; in STDDIPINFO()
458 UINT8 diff = data ^ sound_state[1]; in ZaxxonPPIWriteB()
459 sound_state[1] = data; in ZaxxonPPIWriteB()
473 UINT8 diff = data ^ sound_state[2]; in ZaxxonPPIWriteC()
474 sound_state[2] = data; in ZaxxonPPIWriteC()
493 UINT8 diff = data ^ sound_state[1]; in CongoPPIWriteB()
494 sound_state[1] = data; in CongoPPIWriteB()
501 UINT8 diff = data ^ sound_state[2]; in CongoPPIWriteC()
[all …]
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dbigevglf.cpp83 uint8_t sound_state = m_soundlatch[0]->pending_r() ? 0 : 1; in soundstate_r() local
84 sound_state |= m_soundlatch[1]->pending_r() ? 2 : 0; in soundstate_r()
85 return sound_state; in soundstate_r()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dbigevglf.cpp83 uint8_t sound_state = m_soundlatch[0]->pending_r() ? 0 : 1; in soundstate_r() local
84 sound_state |= m_soundlatch[1]->pending_r() ? 2 : 0; in soundstate_r()
85 return sound_state; in soundstate_r()
/dports/audio/snd/snd-21.2/
H A Daudio.c2658 static int sound_state = 0; variable
2798 sound_state = SOUND_INITIALIZED; in mus_audio_open_output()
2808 if (sound_state == SOUND_UNREADY) return(0); in fill_buffer()
2813 if ((sound_state == SOUND_INITIALIZED) && in fill_buffer()
2816 sound_state = SOUND_RUNNING; in fill_buffer()
2841 if (sound_state == SOUND_UNREADY) in mus_audio_write()
2945 if (sound_state != SOUND_UNREADY) in mus_audio_close()
2962 sound_state = SOUND_UNREADY; in mus_audio_close()