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Searched refs:sound_supported (Results 1 – 1 of 1) sorted by relevance

/dports/games/flobopuyo/flobopuyo-0.20/
H A Daudio.c26 static int sound_supported; variable
64 sound_supported = in audio_init()
67 if (!sound_supported) return; in audio_init()
114 if (!sound_supported) return; in audio_music_start()
129 if (!sound_supported) return; in audio_sound_play()
139 if (!sound_supported) return; in audio_close()
149 if (!sound_supported) return; in audio_music_set_volume()
159 if (!sound_supported) return; in audio_set_volume()
173 if (!sound_supported) return; in audio_set_music_on_off()
195 if (!sound_supported) return; in audio_set_sound_on_off()
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