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Searched refs:soundemu (Results 1 – 8 of 8) sorted by relevance

/dports/games/sarien/sarien-0.7.0/src/core/
H A Dcli.c168 opt.soundemu = SOUND_EMU_NONE; in parse_cli()
223 opt.soundemu = SOUND_EMU_PC; in parse_cli()
225 opt.soundemu = SOUND_EMU_MAC; in parse_cli()
227 opt.soundemu = SOUND_EMU_AMIGA; in parse_cli()
H A Dsound.c333 switch (opt.soundemu) { in init_sound()
395 opt.soundemu == SOUND_EMU_NONE && i < 3) in stop_note()
412 else if (vol && opt.soundemu == SOUND_EMU_PC) in play_note()
427 opt.soundemu == SOUND_EMU_NONE && i < 3) in play_note()
521 for (playing = i = 0; i < (opt.soundemu == SOUND_EMU_PC ? 1 : 4); i++) { in play_agi_sound()
548 opt.soundemu == SOUND_EMU_NONE && i < 3) in play_agi_sound()
H A Dwinmain.c203 opt.soundemu = SOUND_EMU_NONE; in WinMain()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsound.cpp49 AgiSound *AgiSound::createFromRawResource(uint8 *data, uint32 len, int resnum, int soundemu) { in createFromRawResource() argument
64 if (soundemu == SOUND_EMU_MIDI) { in createFromRawResource()
H A Dsound.h111 static AgiSound *createFromRawResource(uint8 *data, uint32 len, int resnum, int soundemu);
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound.cpp49 AgiSound *AgiSound::createFromRawResource(uint8 *data, uint32 len, int resnum, int soundemu) { in createFromRawResource() argument
64 if (soundemu == SOUND_EMU_MIDI) { in createFromRawResource()
H A Dsound.h111 static AgiSound *createFromRawResource(uint8 *data, uint32 len, int resnum, int soundemu);
/dports/games/sarien/sarien-0.7.0/src/include/
H A Dsarien.h288 int soundemu; /**< sound emulation mode */ member