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/dports/games/openglad/openglad-0.98/src/
H A Dsound.cpp81 strcpy(soundlist[SOUND_BOW], "twang.wav"); in init()
82 strcpy(soundlist[SOUND_CLANG], "clang.wav"); in init()
83 strcpy(soundlist[SOUND_DIE1], "die1.wav"); in init()
84 strcpy(soundlist[SOUND_BLAST], "blast1.wav"); in init()
85 strcpy(soundlist[SOUND_SPARKLE], "faerie1.wav"); in init()
87 strcpy(soundlist[SOUND_YO], "yo.wav"); in init()
88 strcpy(soundlist[SOUND_BOLT], "bolt1.wav"); in init()
89 strcpy(soundlist[SOUND_HEAL], "heal1.wav"); in init()
90 strcpy(soundlist[SOUND_CHARGE], "charge.wav"); in init()
91 strcpy(soundlist[SOUND_FWIP], "fwip.wav"); in init()
[all …]
H A Dsoundob.h62 char soundlist[NUMSOUNDS][40]; // Our list of sounds variable
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/tools/
H A DfrmSoundList.frm43 soundlist$ = ""
64soundlist$ = soundlist$ + Chr(34) + a$ + Chr(34) + ", " + Trim(Str(num)) + ", " + Chr(13) + Chr(10)
70 soundlist$ = soundlist$ + "NULL, 0"
92 Print #1, soundlist$
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Dskyrocket_sound.cpp125 std::list < soundnode > soundlist; variable
132 soundlist.push_back (soundnode ()); in insertSoundNode()
133 node = &soundlist.back (); in insertSoundNode()
155 std::list < soundnode >::iterator cursound = soundlist.begin (); in updateSound()
156 while (cursound != soundlist.end ()) { in updateSound()
193 cursound = soundlist.erase (cursound); in updateSound()
/dports/mail/balsa/balsa-2.5.1/sounds/
H A DMakefile.am7 soundlist_in_files = balsa.soundlist.in
8 soundlist_DATA = $(soundlist_in_files:.soundlist.in=.soundlist)
H A DMakefile.in301 soundlist_in_files = balsa.soundlist.in
302 soundlist_DATA = $(soundlist_in_files:.soundlist.in=.soundlist)
/dports/x11/mate-applets/mate-applets-1.26.0/battstat/sounds/
H A DMakefile.am3 soundlist_in_files = mate-battstat_applet.soundlist.desktop.in
4 soundlist_DATA = $(soundlist_in_files:.soundlist.desktop.in=.soundlist)
H A DMakefile.in363 soundlist_in_files = mate-battstat_applet.soundlist.desktop.in
364 soundlist_DATA = $(soundlist_in_files:.soundlist.desktop.in=.soundlist)
/dports/games/quakeforge/quakeforge-0.7.2/doc/
H A Dconnect.dox14 Client->Server [label = "[clc_stringcmd]soundlist [svcount] 0"];
15 --- [label = "soundlist loop start"];
17 Client->Server [label = "[clc_stringcmd]soundlist [svcount] [next]"];
18 --- [label = "soundlist loop end"];
H A Dsound.dox60 \c soundlist<br>
/dports/games/fkiss/fkiss-0.33/
H A Dkisseve.c202 static char **soundlist = NULL; variable
665 if (strcmp(*(soundlist+i), name) == 0)
675 *(soundlist+i), name);
677 debug_printf("<SF:%s,%s>\n", *(soundlist+i),name);
724 *(soundlist+soundn++) = ks_strdup(str);
1227 bg_play(*(soundlist+ap->aobj[0].no));
1476 buf = ks_filename(*(soundlist+i)); in preload_sound_cache()
1478 free(*(soundlist+i)); in preload_sound_cache()
1479 *(soundlist+i) = buf; in preload_sound_cache()
1486 p->pathname = *(soundlist+i); in preload_sound_cache()
[all …]
/dports/games/quakeforge/quakeforge-0.7.2/qtv/include/
H A Dserver.h84 char *soundlist[MAX_SOUNDS + 1]; member
/dports/games/quakeforge/quakeforge-0.7.2/qtv/source/
H A Dsv_parse.c71 if (sv->soundlist[i]) { in sv_serverdata()
72 free (sv->soundlist[i]); in sv_serverdata()
73 sv->soundlist[i] = 0; in sv_serverdata()
144 sv->soundlist[numsounds - 1] = strdup (str); in sv_soundlist()
H A Dserver.c100 if (sv->soundlist[i]) in server_free()
101 free (sv->soundlist[i]); in server_free()
/dports/graphics/gimageview/gimageview-0.2.27/m4/
H A Dintltool.m455 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/
H A Ddialog_multiplayer_media_musicplayer.qc3 #include "soundlist.qh"
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_advsound.cpp651 int soundlist = S_AddPlayerGender (classnum, gender); in S_AddPlayerSound() local
653 PlayerSounds[soundlist].AddSound (S_sfx[refid].link, id); in S_AddPlayerSound()
671 int soundlist = S_AddPlayerGender (classnum, gender); in S_AddPlayerSoundExisting() local
673 PlayerSounds[soundlist].AddSound (S_sfx[refid].link, aliasto); in S_AddPlayerSoundExisting()
1997 CCMD (soundlist) in CCMD() argument
/dports/databases/pxlib/pxlib-0.6.8/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/games/lordsawar/lordsawar-0.3.2/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/net/gtk-vnc/gtk-vnc-0.7.2/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/math/gnumeric/gnumeric-1.12.50/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/multimedia/ogmrip/ogmrip-1.0.1/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/finance/grisbi/grisbi-2.0.5/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/games/pioneers/pioneers-15.6/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…
/dports/games/klavaro/klavaro-3.11/m4/
H A Dintltool.m483 INTLTOOL_SOUNDLIST_RULE='%.soundlist: %.soundlist.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/…

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