Searched refs:soundsLoaded (Results 1 – 1 of 1) sorted by relevance
780 unsigned int soundsLoaded = 0; variable784 if (soundsLoaded > 0 && soundsLoaded < soundsExpected) in loadBitForSoundCache()788 if (soundsLoaded % 4 == 0) in loadBitForSoundCache()791 (float)soundsLoaded / soundsExpected); in loadBitForSoundCache()794 soundsLoaded++; in loadBitForSoundCache()