Searched refs:source_palette (Results 1 – 5 of 5) sorted by relevance
253 source_palette(-1), in image_c()298 rim->source_palette = -1; in CreateDummyImage()369 rim->source_palette = W_GetPaletteForLump(lump); in AddImageGraphic()393 rim->source_palette = W_GetPaletteForLump(lump); in AddImageGraphic()426 rim->source_palette = tdef->palette_lump; in AddImageTexture()466 rim->source_palette = W_GetPaletteForLump(lump); in AddImageFlat()937 else if (rim->source_palette >= 0) in LoadImageOGL()939 what_palette = (const byte *) W_CacheLumpNum(rim->source_palette); in LoadImageOGL()
118 int source_palette; variable
923 else if (sky_image->source_palette >= 0) in RGL_UpdateSkyBoxTextures()925 what_pal = (const byte *) W_CacheLumpNum(sky_image->source_palette); in RGL_UpdateSkyBoxTextures()
171 …def remap_palette(self, dest_map: Iterable[int], source_palette: Sequence[int] | None = ...) -> Im…