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Searched refs:sp_ceiling (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dwarp.c43 WarpPlaneSectorInfo(short sectnum, SPRITEp *sp_ceiling, SPRITEp *sp_floor) in WarpPlaneSectorInfo() argument
49 *sp_ceiling = NULL; in WarpPlaneSectorInfo()
69 *sp_ceiling = sp; in WarpPlaneSectorInfo()
85 SPRITEp sp_floor, sp_ceiling; in WarpPlane() local
90 if (!WarpPlaneSectorInfo(*sectnum, &sp_ceiling, &sp_floor)) in WarpPlane()
93 if (sp_ceiling) in WarpPlane()
95 if (*z <= sp_ceiling->z) in WarpPlane()
97 return(WarpToArea(sp_ceiling, x, y, z, sectnum)); in WarpPlane()
H A Dwarp.h27 BOOL WarpPlaneSectorInfo(short sectnum, SPRITEp *sp_ceiling, SPRITEp *sp_floor);
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dwarp.cpp43 WarpPlaneSectorInfo(short sectnum, SPRITEp *sp_ceiling, SPRITEp *sp_floor) in WarpPlaneSectorInfo() argument
49 *sp_ceiling = NULL; in WarpPlaneSectorInfo()
69 *sp_ceiling = sp; in WarpPlaneSectorInfo()
84 SPRITEp sp_floor, sp_ceiling; in WarpPlane() local
89 if (!WarpPlaneSectorInfo(*sectnum, &sp_ceiling, &sp_floor)) in WarpPlane()
92 if (sp_ceiling) in WarpPlane()
94 if (*z <= sp_ceiling->z) in WarpPlane()
96 return WarpToArea(sp_ceiling, x, y, z, sectnum); in WarpPlane()
H A Dwarp.h27 SWBOOL WarpPlaneSectorInfo(short sectnum, SPRITEp *sp_ceiling, SPRITEp *sp_floor);