Searched refs:spawnBuffer (Results 1 – 3 of 3) sorted by relevance
1521 levelData[level].spawnBuffer = parser.ParseFloat(); in ParseLevelData()1886 float spawnBuffer = levelData[gameStats.currentLevel].spawnBuffer*2.0f; in SpawnAsteroid() local1887 startPosition.x = random.RandomInt(V_WIDTH+spawnBuffer)-((V_WIDTH/2.0f)+spawnBuffer); in SpawnAsteroid()1888 startPosition.y = random.RandomInt(V_HEIGHT+spawnBuffer)-((V_HEIGHT/2.0f)+spawnBuffer); in SpawnAsteroid()
406 float spawnBuffer; member
4190 GtkTextBuffer *spawnBuffer; in gnoclTextCommand() local4191 spawnBuffer = buffer; in gnoclTextCommand()4197 spawn = GTK_TEXT_VIEW ( gtk_text_view_new_with_buffer ( GTK_TEXT_BUFFER ( spawnBuffer ) ) ); in gnoclTextCommand()