Searched refs:spawn_entry (Results 1 – 2 of 2) sorted by relevance
3119 void initialize_item_carry(entity *ent, s_spawn_entry *spawn_entry);
33084 void initialize_item_carry(entity *ent, s_spawn_entry *spawn_entry) in initialize_item_carry() argument33100 if(spawn_entry) in initialize_item_carry()33102 ent->item_properties->index = spawn_entry->item_properties.index; in initialize_item_carry()33104 if(spawn_entry->item_properties.alias[0]) in initialize_item_carry()33106 strcpy(ent->item_properties->alias, spawn_entry->item_properties.alias); in initialize_item_carry()33109 if(spawn_entry->item_properties.colorset) in initialize_item_carry()33111 ent->item_properties->colorset = spawn_entry->item_properties.colorset; in initialize_item_carry()33114 if(spawn_entry->item_properties.health) in initialize_item_carry()33116 ent->item_properties->health = spawn_entry->item_properties.health; in initialize_item_carry()33118 ent->item_properties->player_count = spawn_entry->item_properties.player_count; in initialize_item_carry()